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  1. #51

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    lol? Wow cant believe someone has put this much effort into rogues =)

  2. #52

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    Yeah, Rogues seem like they'd be a lot of fun Let's see the videos!
    "Tact is for those that lack the wit for sarcasm."
    _________________________________________

  3. #53
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    Pretty much we have 4x Shaman as a combo proven by several of us, over a lot of seasons.
    Since Interact with Target came out, melee is an option.
    We know 5x Paladins can work.
    But other melee options are untested, at least so far.
    It will be interesting to see what others can succeed with.

  4. #54

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    actually its 4x paladin and 1 dk. Im not sure 5 paladin would work just because you have no way to pull kiters in to your melee spam nor the ability to chain snare people.

  5. #55

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    Have you any of you guys with melee teams tried the old BC battlemaster enchant? Probably not worth using over berserking in arenas, but seems pretty decent for BGs and PVE (each proc is a 180-300 party heal, can crit also)...seems like 4-5 of them would be pretty cool for a boxer, also its cheap mats wise

  6. #56

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    How do you deal with procs like maelstromx5 or art of war where some of the toons might have it and others don't and you want to only cast it if its an instant cast? I know a /stopcasting underneath a /cast will prevent any timed cast from going off but on the other hand it also resets melee swing timer.
    If the melee swing timer resets that means if its spammed no white damage will ever land right? not totally clear on that

  7. #57

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    I didnt know that, maybe some testing is in order.

  8. #58

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    Quote Originally Posted by asonimie View Post
    pallies obviously, and I tried warriors so far. I was surprisingly unimpressed with wars, I'll give them another chance, but my roommate and I did some testing against his premade DK, and 4x bladestorms took him to ~15-20%.... grrr.... Single target dmg might be better, but bladestorm is the main thing they bring to the table and I was disappointed.

    thanks for the heads up, i be ditching this 5 im doing then


    Paladin Team: Holyalpha, Holybravo, Holycharlie, Holydelta, Holyecho
    Warlock Team: Pantafive, Soxisix, Setteseven, Oktoeight, Novenine
    Shaman Team: - Twiz, Twjz, Twlz, Twrz, Twfz
    Hunter Team: Unaone, Bissotwo, Terrathree, Kartefour, Janmoon
    -------------------------
    Ashbringer - Horde

  9. #59

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    Seeing all the buzz about pallies and rogues, got me thinking about druids. They have a built in snare but no MS effect and i think getting behind people for shred would be tough. I somehow doubt mangle spam would be enough.

    I wish druids had a mutilate rip off instead of the reliance on back positioning for shred.

    With a fast start making it 5v4 then proper macro for cyclone they might work, but its looking like pallies/rogues are easier to face roll.

    Just some early morning musing while i wait for my stuff to copy stuff to the PTR :P

  10. #60

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    Quote Originally Posted by Mamut View Post
    Seeing all the buzz about pallies and rogues, got me thinking about druids. They have a built in snare but no MS effect and i think getting behind people for shred would be tough. I somehow doubt mangle spam would be enough.

    I wish druids had a mutilate rip off instead of the reliance on back positioning for shred.

    With a fast start making it 5v4 then proper macro for cyclone they might work, but its looking like pallies/rogues are easier to face roll.

    Just some early morning musing while i wait for my stuff to copy stuff to the PTR :P
    PTR!!! I'm off today boostin my rogeez.
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

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