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65 after the enchant and 5/5 AK. But this comes down to the "staff vs. 1H+OH" argument again - spell power vs. stats. For DPS, power is generally king if you have enough not to go OOM or drop dead in a mild breeze. For healing, the int and mp/5 would be more tempting.
15 spell power isn't tons, so you're not exactly going to be hurting with the shield in either case.
I've been making use of PVP gear (Furious offset, Wintergrasp or Deadly depending on which has more SP) as an easy way to get moderately high ilevel epics. This will generally be -hit +resil over other options...but you don't need that much hit anyway if you're not gearing up for raids, and it is still present on a number of pieces. Also, the extra survivability helps with boxing since it gives you some extra breathing room if your attention was elsewhere.
Last edited by yaki : 11-04-2009 at 05:58 PM
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