Quote Originally Posted by Ualaa View Post
Very nice write up, thank you.

I like the usual/typical leader to have Tailoring.
Just for the extra cloth found, when this toon loots.

I like to have each gathering profession on the team.

And I agree, every team should have an enchanter.
This should be mandatory for any that will instance.
So you can DE the drops that aren't an up to anyone.

Alchemy transmutes, Inscription glyphs or Jewelcrafting for the daily are nice.
But personally I'd spread the professions around, rather then everyone go with Jewelcrafting.
As a profession nerf will then really hurt your team.
The exception would be Engineering across the board for PvP teams.
The gathering professions + tailoring is really nice to have when levelling up, but once you're settled at level 80, money is no longer an issue. Just doing the dailies will yield 1500g per day and since the gathering professions don't have useful side bonuses for shaman, I like to skip them and take the stat bonuses instead, but I guess that's a matter of preference :-)

The exception is mining, with the +sta bonus, which is nice for the tank, so that is a definite option - I guess I should have included that (will edit),.