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  1. #1

    Default Multi team buff macro

    I am doing a new team that has 3-4 buffs I am wanting per party member anyone got any good macros for example
    1 button that can do all party members with a
    Priest buff
    2 Druid buffs
    mage buffs
    And lastly a pally buff
    Thanks

    Team will consist of a holy Priest ,Shadow Priest,Pally tank,Druid,Mage

  2. #2
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    Default

    If you want to do this without relying on an addon that could break...

    I've Create three keybinds within Warcraft.




    On the first, I have self cast buffs... things like Water Shield, Inner Fire, Fel Armor, Mage Armor, Moonkin Form etc.
    These are made as a simple cast sequence.

    With a warlock that only wants one buff, I go:
    /castsequence reset=5 Fel Armor,Null

    If I have a shammy in the team, who will be going Water Shield very frequently, I go:
    /castsequence reset=5 Water Shield,,Flametongue Weapon,Null

    In which case the warlock who won't want Fel Armor every 3 minutes, would go:
    /castsequence reset=5 ,,,Fel Armor,Null

    Because of the Null, once you reach that part in the sequence, its done.
    And the reset=5, brings you to the start of the sequence after 5 seconds of not pressing the macro.
    So I spam the hotkey, until the last member of the team has finished casting.
    Or in the case of shammies who need water shield but nothing else, one press is good.




    On the second keybind I go with targetable single target buffs.
    Prior to InnerSpace, I was using a target based assist (slaves target the main).

    Macro's were like this:
    /castsequence [target=targettarget] reset=5 Power Word: Fortitude, Priest Spirit Buff (forget the name), Null

    Now that I have an FTL system (InnerSpace), I go something like:
    /castsequence reset=5 Mark of the Wild, Thorns, Null




    The last macro type is group spells.

    I use these for my self buffs, instead of the single target version.
    They cost twice the mana, and last twice as long.
    But they hit the entire party too.




    Friendly toons who are running by can easily be buffed on a keypress.
    My party gets most of the group buffs on a different keybind.
    And I have the self buffs too.

    An addon as suggested above works well too.
    But addons can have conflicts, might break on patches, or stop being maintained.
    I'm trying to wean addons out of my UI.
    At one point I was using a hundred or so, but down to a dozen or so now.
    Last edited by Ualaa : 10-31-2009 at 04:12 PM

  3. #3

    Default

    Thanks for the quick replys will try both

  4. #4

    Default

    I use PallyPower for my Pally, but I have the buffs on my other characters keybound and macro'ed. Everyone has their own style, I'm leaning these days towards having control over more, and relying on addons less.

    I'm also used to my team, so i can glance at their bars and see if they need a rebuff.
    Prot Pally • Destro Lock • Holy Priest • Boomkin • Arcane Mage

    Heroic Bosses Down: Moorabi • Kologorn • Ormorock • Prince Keleseth • Eck

  5. #5

    Default

    ended up using the interact with target key and highlight each member with that then hit number 1 or 2 for the buffs on that key sofar works well
    Thanks for everyones input

  6. #6
    Rated Arena Member daviddoran's Avatar
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    Default

    Quote Originally Posted by Fursphere View Post
    ZOMGBuffs or SmartBuffs will automate this for you.
    Quote Originally Posted by Ualaa View Post
    If you want to do this without relying on an addon that could break...
    .
    WOW, Fur gettin schooled on using built in game solutions rather than potentially breakable addons..... lol j/k fur

    I juse use zomgbuffs myself.

  7. #7
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    Default

    At one point I was using the Mazzle UI compilation.
    Which was over 200 addons.

    I'm trying to scale back, to use as few as possible.

    Some things like DBM for battleground timers are hard to replace.
    I cannot get a time until a tower/graveyard caps, without an addon.

    Other things like switching gear, I used to use Outfitter.
    But the game has an option now.
    I still use Outfitter, but only on the Paladin.
    And only because I have six keybinds which have actions on the shammies.
    But which I want to do nothing on the pally.
    So have them bound to Outfits 3, 4, 5, 6, 7 and 8... which are not defined.

    Anyway, trying for the fewest addons possible, without losing the functionality I'm used to.

  8. #8

    Default What about single-target group party buffs?

    I'm running a 4-box (all my resources can handle right now) with 2 pallies, a mage and a lock. I'm wanting the pallies to buff themselves (already figured this part out with a single keybind). However, I'm also wanting the pallies and the mage to cast buffs on all other party members. I'm running into problems with /click, as it's trying to cast all the buffs at once. Any ideas on how I can make this work w/o an addon while still maintaining a single keybind for party member's buffs?

  9. #9
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    Default

    Smart Buff would work for one keybind.

    You might be able to do this with a single keybind..

    Mage:

    #show Arcane Intellect
    /castsequence [target=player] reset=9 Arcane Intellect, Mage Armor, Null
    /castsequence [target=PallyA] reset=9 Arcane Intellect, Null
    /castsequence [target=PallyB] reset=9 Arcane Intellect, Null
    /castsequence [target=Lock] reset=9 Arcane Intellect, Null

    Warlock:

    #show Fel Armor
    /castsequence [target=player] reset=9 Fel Armor, Null
    /castsequence [target=MasterToon] reset=9 See Invisible, Null


    Repeat for the Paladins.
    Put all of the macro's on one key.
    And spam away.
    After 9 seconds of not spamming, each will reset to the first spell.

    Just need to plug your own toon names into the macros.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
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  10. #10

    Default

    I use the SmartBuff addon. One consideration for using simple macros is that you have to pay attention to when your buff falls. I never have to worry when I use SmartBuff.

    I have this command in the follow macro for all my toons:

    /click [nocombat] SmartBuff_KeyButton

    It hasn't really ever broken, and if it does break, it will most likely not be the only addon that breaks [as per usual]. However, it's not perfect and sometimes I have to "reset" it. For example, for some reason my boomkin doesn't cast mark of the wild unless I open the SmartBuff menu and close it again (only once). No clue why.

    Regardless, I love this addon and have been using it long before I even multiboxed.
    Last edited by heffner : 11-29-2009 at 12:14 AM

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