Shamans really weren't hit with nerfs, just never any satisfactory buffs. If I ever want to get really pissed off at playing WoW. I play 1 Ele Shaman in 2's or 3's and then log off in a fit of rage.
Shamans really weren't hit with nerfs, just never any satisfactory buffs. If I ever want to get really pissed off at playing WoW. I play 1 Ele Shaman in 2's or 3's and then log off in a fit of rage.
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The sacred shield change is a huge blow to pvp, especially something like bgs where you are healing yourself. As previously mentioned, it's not so much the heal (although that heal is great), it's the almost guaranteed crit of your instant cast flash of light that will really hurt.
Having said that, I really think ret palys are still a little over the top in survivability. In my other life, my main is a mage. The amount of effort (or skill, if you prefer) required to perform well with that class compared to my paladin is significantly higher. Between SS, plate armor, cleanse and instant cast 4k heals, I can literally shut down classes like DKs or rogues (which is actually kind of fun for all the crap I've taken from them on my mage, but still). I can imagine how frustrating it is for them.
I do agree that the paladin class seems a little lost sometimes, and I wish they could balance it fairly well and just leave it alone. I guess it's a pretty hard one to get right.
No matter where you go, there you are.
Ret's survivability is great in PvE with no priests or warriors to remove your shields. High end PvP Arenas are another thing. If you think your 10 second divine shield is going to buy you 10 seconds of self healing or pitiful half damage you have another thing coming. Divine Shield is like blood in the water for good 5's teams and they will get rid of it (you see any top 5's teams without priests or warriors?) in 1.5 seconds or less and finish you off.
Even with Sacred Shield and Divine Sacrifice in their current form (Both are getting heavily nerfed) 5's teams don't want ret pallies because the little utility they bring to a group doesn't compensate for the fact that their single target PvP damage is track compared to Locks, Hunters, Warriors, Rogues, Shaman, etc and their PvE build single target damage is way too slowly building to be effective.
Seal of Command is an AoE seal - it's great for getting big DPS numbers in AV or clearing trash but in arenas it is completely inferior to spec'ed and glyphed Seal of Righteousness.
1 DK + 4 Ret Pallies
2500+ Season 7 solo 5's team on Shadowburn
18 Shieldpocs + 6 Basi + 2 T3 Boosters in Eve Rig Pics & Info
Aura Mastery now lasts 6 sec... that was my only chance vs
all these bloodelves in area as an ally 5er boxer.
looks like melee is the only way to go now for real 5er boxers.
Phew, the only thing that affects me here is the lay on hands, but usually I only use LOH when I screw up. It's not like it's ever a part of my main strategy. I agree that every class has its ups and downs. Paladins have had a lot to be happy about in the past few years overall.
By the way, I wouldn't be surprised if the BE racial will end up getting nerfed at some point in the near future.
dunno what people took over at 3.0 patch, but all the good blizzard staff
already moved to another project.
they write alot about why something gets nerf/buffed but in the end
they really have no idea what they doing anymore.
less and less people doing pvp, on my realmpool (20 servers) there
are times not one single AV is open and 2-3 is max at weekends.
Did you play in the first two years? When AV first came out, my server had only one AV in an entire year because we had a low population server. One AV in a year! WSG only had about 20 games per day tops. I don't know when these "good" Blizzard staff were supposedly working, but the game is so far ahead of where it used to be. AV is a really freaking old battleground now. It's not a huge surprise that it's harder to get games for it with more PVP options available.
i'm an oldie, all the way up from day one, that's why everything besides boxing is sooo boring ;-)
well it's not about the old times without battegroups. it's about now with population of 20 crossover
servers, you only get 0-2 open AV (this bg gives best honor). i remember the days we had around
20+ AVs open all day long.
i think it's no secret that Blizzards favors PVE content to keep players motivated and therefore
sacrificed a lot of PVP balance.
ahhh.. no time.. have to level my melee palas![]()
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