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Why should I help others if I get no extra dkp?
For those in guilds, kinships, or whatever they call it in the game your playing I was curious to people's opinion. The subject is the title.
Have you ever been told that you will get no extra DKP or RP to help others in your guild by multiboxing? If you have been told this did u still help them?
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It depends.
If you play say five toons, while others are mostly playing one toon each...
You are getting as many shots at loot per player as anyone else.
If you have the option on which toon is rolling per boss, or even per run, you can slowly gear several.
Each of your toons are getting raid type badges, even if they restrict who or how many can loot.
On the other hand, you're paying 5x the repair bills as anyone else.
If DKP is tracked on a per character basis, then I can see each earning and spending on their own.
If its tracked on a per player basis, and any of your toons can spend your total, not sure if that's fair.
Also it depends on if the guild can field 25 players, or if there are only 19 people logged on for non-farm content, and you can bump it up to 23 toons available.
In the first instance, they're basically doing you a favor.
In the second case, you're allowing a raid to happen which would not otherwise happen.
The easiest is to raid with other boxers exclusively.
There are boxing friendly guilds out there.
I'm pretty sure you can find 4-5 boxers (per faction) on most servers.
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Kil'jaeden, I'm lookin at you!
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Member
It would depend to me on what DKP system they used. The problem I see using something like zero sum nulldpk is that they have to make the characters they aren't counting as no shows or the raid was undermanned in some fashion, otherwise the numbers are off. 25 people show, 800dkp was looted, 32 awarded versus 38dkp for 21 people.
Secondly, if they are asking you to bring the 5 toons, thats entirely differnet than them accommodating your 5 toons. So when I druid + priest for raids because we are short healers, yeah both get full shares. If I wanted to show up with multiple shaman a good argument could be made that the slaves aren't the same thing.
Some issues like being able to spend, spend rotations (can you spend your saved DKP on each character or do you go out of rotation for all of them). Those might actually be more important to other players than amassing DKP.
I guess also if someone showed up and wasn't a full member I would be a bit miffed if that person looted and my slaves absolutely were not allowed to. But that's why some people just don't get healed as much as others.
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I'm personally a fan of the EP/GP loot system.
Earned Points vs Gear Points.
Basically, points are earnt based upon time invested in the raid.
You can have bonus points based on kills or first kills etc.
And then items have a gear cost, which is deducted as items are looted.
The priority to loot is based on the highest ratio.
A strength of the system is that both your EP and your GP decay at 10% per month.
So you cannot effectively stockpile a lot of points.
As your EP rises, but you choose to not take gear, your ratio does improve.
But 10% of a higher EP means you are eventually losing points faster then you're gaining them.
The system is particularly strong if everyone is equally geared or close enough when you implement the system.
Also, generally a new member needs a minimum of "x" raids attended.
Or a minimum of "x" EP before their ratio counts.
Once it does, since they have no GP, they basically automatically win one piece early.
After a couple of pieces, they have much lower priority then a long time member.
Still, after the dues are paid, getting two or three pieces is a nice reward.
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If your guild ever tells you your dkp system is going to be based on person rather than character, than they either don't need you very much or don't like you very much. If you still want to be in the guild, than be grateful for what you get.
Guilds are usually looking to progress as quickly as possible, and if they are holding back 4(more or less) active characters in the raid gear-wise only because you're boxing them, than they are more interested in personal progression rather than guild progression.
Last edited by Naysayer : 10-24-2009 at 10:13 AM
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Member
Since I was the multiboxer with my guild, which is part of a cross-platform community kind of thing (started with SWG and covers about 7 MMOs now, with plans for the future) they asked me about loot rules.
They run Suicide Kings, but that makes allowances for mainspec/offspec and you can apply that to main character/alt. That's what they had so far, but what of your drones? Aren't they just alts?
What we came up with was you could do two mainspec rolls no matter how many characters you have. The first roll is for your "main" out of your group of 2, 3, 4, 5, however many. The second roll is split amongst your alts.
This applies for any "Visitor" multiboxers too, like yourself.
It's probably far from the best system, but it's better than that crap these guilds are telling you about "Thanks for coming but you can't roll because you'll steal all the loot"
No way am I spending the repair money to help people who won't let me possibly profit from it. Nor am I going to accept repair money as a "payment for services rendered" because I'm not that kind of multiboxer.
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It's kind of funny... they're obviously either personally greedy for gear or lacking in intelligence.
For example...
You are one boxing in a 25 man raid.
Everyone else is one boxing as well.
The "super" ring drops, which is 100,000 to every stat.
It is the best loot in the zone.
No one has it, and its a huge upgrade to everyone.
Theoretically, everyone has close to 4% (1 in 25) chance to win the ring.
Now switch it around to two boxers, each with five toons in a raid.
So we have...
15 players, each playing 1 toon.
2 players each playing 5 toons.
Each of those 15 players has a 4% chance (1 in 25) to win the ring.
Sure the boxer has a 20% chance one of his toons wins the ring, but each toon has the same chance as anyone else.
Ideally DKP or EP/GP or Suicide Kings or a Loot Council... tracks on a per character basis, at least for regulars who attend almost every event.
Even if you get no credit for extra toons in a raid...
As you gear others up, the raid becomes more successful as a whole.
Which means fewer wipes and more things on farm.
Which equates to better gear for your toons.
Eventually we reach the point where gear will rot, unless your slave toon takes it.
By the same token, if the guild does not allow the secondary toons to loot.
Eventually those toons contribute less and less to raids.
By not gearing your alts (assuming they are regular full time raiders), the guild is choosing to decrease their chances of advancement.
They're all probably pissing their boxer off, and increasing the chance that they will change to a more boxer friendly environment, should the chance present itself.
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My question stems from Lord of the Rings Online but the idea is still the same. And the idea of the question is actually before and after the fact. What I mean is no extra DKP for helping with those extra characters, and no extra bidding after. No matter what I do its still as if I was one person playing 1 character. This is why I am asking this question.
Needless so say your opinions have been been a help. My choice is no longer assist them in a multibox style since I won't be rewarded for it. However, I will still assist them with any 1 character in which the way I am rewarded.
I wasn't sure I wanted to do it but after asking the question here, you all gave me my answer. Thank you.
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It almost sounds like you're asking for special privileges because you have more characters in the raid. Which I would definitely say is a bad idea.
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