For PvE play, most of us use either a castsequence or a click castsequence.
Basically you can spam the same key, and get a Flame Shock, then a Lava Burst, then a Chain Lightning etc on subsequent presses of the same key.
A castsequence is a fixed order.
A click castsequence is a priority system, with delay comma's based on our spam speed of the dps button.
Either of these casts spells in a predetermined order, which rocks for PvE but is not ideal for PvP.
In PvP, we want the ability to cast a specific spell at a specific time.
The sequence is not a good idea, other then the kill sequence (Flame Shock, Elemental Mastery, Lava Burst type thing).
If you were using a castsequence, you'd flame shock the first toon, switch to a second toon and Lava Burst them, switch back to the first and Chain Lightning, which is not that successful.
With every spell on its own key, we can Flame Shock one target.
Switch to a different target and Flame Shock again, this time on a second opponent.
Now we have two opponents with 4x Flame Shock on them.
Which means, two people have to be wary of the Lava Burst.
You wouldn't want to set up a round robin in innerspace for Flame Shocks.
You'd want every toon to Flame Shock at once, at the same target.
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