Ouch~. I guess some nites are just bad. and Luck is always a huge factor. What makes those 2100+ "farmable" though? What do they do different from the standard wizard cleave that we all come to know (shadow=> fearx2 => FOK, hunter stay at 40 yard max range etc). I am stuck at 1600-1700 ATM. and I wanna know how do you identify a bad team other than they rush in and get one-shotted.
Maybe if I see those teams some nites, I play more and I might jut peak at 1800.
Connect With Us