Ughh, so now that we've hit 1800 just about every team we face is a wizard cleave -- I mean every team.

We did 12 games tonight against 12 wizard cleaves.

The problem I'm having is any team thats good or 1800+ beats us, every time and the ones were we simply out gear (ie, 1600 rated teams) its extremly close -- if we win we gain like 1-3 points but we'll lose 20.

Killing the shaman first doesn't seem to be working -- basically regardless of the team its the same strategy.

A melee rushes in, either a warrior for MS or a rogue to spam fan of knives -- then the rest open up -- I'll get flame shocks off on the shaman, then its aoe stunned and feared and before I can even trinket one of me is dead.

Melee cleave isn't such a problem anymore, and its become wizard cleave is the only team we can't seem to beat, it hard-counters us every time.

I finished up with 1832 for tonight so I'll be about 20 points shy of having enough for weapons but I'm hoping between weapons (about 140+ more spell power) and the battle master trinket (+4800 HP for 15 seconds, I'll bind it with hero) we can survive, but with wizard cleave their spells aren't on cool down.

For those that are 2k or simply beating this, what are you doing or what am I doing wrong? Normally I would purge but their burst is just so rediculiously fast I'm dead after a purge if I even get one off -- I mean, dying within a 2 second stun, gg?

Some nights we'll get this paticular wizard cleave from our server that's 2200+ -- today the shaman was on my vent and supprise he's 15 years old but he went on for 10 minutes about he could just target any one of me and global me and how it was sooo bad ass, good lord.

*frustrated!