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  1. #11

    Default

    Quote Originally Posted by Fursphere View Post
    You could do two DPS clickers too. One that puts you in AoH, and one that puts you in Viper.

    Get low on mana? Switch to DPS button 2. Good on mana? Go to button 1.
    I do this with my pally tank, depending on what I want them judging. But for the hunter the aspect is easy enough to click on. Ya just gotta remember to switch back... :-)

  2. #12

    Default Test results

    Did a couple of very quick test runs tonight with the Serpent + Steady vs. Serpent + Arcane + Aimed + Steady. I basically emptied my mana bar each time. Here are my results:

    Serpent + Arcane + Aimed + Steady #1
    Overall Damage - 222518
    DPS - 2994.9

    #2
    Overall Damage - 226534
    DPS - 3152.5

    Serpent + Steady #1
    Overall Damage - 264156
    DPS - 2997.7

    #2
    Overall Damage - 254345
    DPS - 3161.5

    Conclusion
    In short, the Serpent + Steady rotation was on par with the more elaborate sequence. This quick test essentially supports Fur's suggestion, unless you're worried about self-healing mobs (Arcane Shot helps that). The first sequence did seem to have better burst dps for the first 15-20 seconds (peaked at ~3800 dps each time before leveling off, versus ~3400), so I'm still inclined to use it for heroics. However, for long boss fights or raids, Serpent + Steady seems the better option, mainly because it preserves more mana. Better testing is likely needed, but this is enough to persuade me for now =)

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