Quote Originally Posted by heyaz View Post
Anyone tried both 5x mage and 5x druid at a high level? I'm thinking of making a fun aoe team, before a few of my extra RAF accounts run out (and before aoe gets nerfed).

Lot of benefits of druids it looks like... stealth would be awesome (5 tauren aren't exactly inconspicuous), and a hybrid class, and heavy armored caster... but I've always liked mage aoe's better. then again, druid aoe's hit ridiculously hard now

Only thing that scares me is zero protection against fear. If I could make undead druids, there wouldn't even be a question
Yeah I'm running a 5 druid team amongst others, armory link here.

They are defintely a lot of fun to play, more of a run & gun playstyle as opposed to my sham's turret defense playstyle.

Their AOE is fantastic, especially with the double punch of Hurricane + Starfall.

They do have a few drawbacks though -

1. Fear - as you mentioned, outside of a tinket you have no fear protection.
2. Can be difficult to shake melee classes if they are up in your face (i.e. rogues with CLoS, warriors with Bladestorm, Pallies with BoF) - basically need to shift forms and run to a new position.
3. Lack the burst of Shamans against single targets (LvB guaranteed crit > wrath spam)

Basically these guys really shine in BG's & WG, but I wouldn't take them into Arena's.

Some of the other benefits they have:
1. You can dual-spec your main as a tank and one other as resto and you have a team you can go an run heroics with as well as pvp.
2. Instant flight form makes some quests and dailies very easy, as well as gathering herbs (don't even have to leave flight form) & mining.

Hope this helps...

Cheers,
S.