What do you use for your stop moving key?
What do you use for your stop moving key?
"Shamanigins" quin-Shaman team - Magtheridon US - The Zerg
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I use this and the auto-follow command for Jamba on my Pally team along with a quick macro i came up with, probly not new tho. I made one macro for each Pally that targets one another and then casts Cleanse to remove any curse or disease effect, works on fear bombs and poisons too. 0sec cooldown other then the GCD, and has a low mana cost. As far as being kited in Arena and/or BGs, if you lead with a Prot Pally like I do, you can cast Avenger's Shield with Shield of the Templar maxed on points to silence them for 3 seconds then run in and chain Hammer of Justice across your team to keep them stunned while pounding on them. I have HoJ on Round Robin with one Prot and 3 Rets. For a stop moving key, I have a /cleartarget macro and use the down arrow key keybound on slaves to stepback. Two separate keypresses tho. The Auto-Follow on Jamba keeps them close to me and keeps them from running off after everyone when I don't want them to. Down arrow key on my main is unbound to movement, but has a macro on it that turns off the auto-follow command and another on my /invite team that turns it back on.
Last edited by lans83 : 10-11-2009 at 04:44 AM
I didnt realize there was a way to "turnoff" autofollow, are you saying you can break follow without actually having to move or turn the char that was following? If so I would find that very useful.
Long time hydra ....Asynk, Bysnk, Cysnk, Dsynkteam- Ride the Lightning<Illidan Server - US-Rampage BG top 5's rating 2321-S8><Glory of the Hero complete x5(1/27/09]>
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You still have to manually break follow with a movement key, whether it is the back arrow or whatever you use now. Also, for those of you using Rets, make sure you have repentance on a round robin. It's a great way to get close to someone kiting you.
I made a Keymap for this in Inner Space.
My hotkey to activate is G3.
On Step 1, it sends Control I (my wow keybind for Interact With Target) to every window.
On Step 2, it sends Down Arrow (break movement) to every window.
Hm. Doesn't 1 key press multiple actions kinda fall into the grey area? I don't think script 1 key to do actions that normally take 2 to more keys is allowed.
Otherwise, I can configure x-key to do charge => hamstring => demo shout => thunder clap . all with 1 key press.
One press doing different things might be ok, depending on what they are.
You would never have an issue of one press sending say Forward + Strafe Left, as you can do this yourself.
But one press which waits 2 seconds and then does something else, would not be good.
Each Step is a physical press and release of a Key.
So I have two things happen, but am giving two inputs, one for each.
There's nothing wrong with say a Castsequence which does the Charge, Hamstring, Demo Shout etc.
And that's multiple different things on the one key.
It's good because its one press per action.
I am not sure then. It seems to me Forward + Strafe Left. this would still be "2 key presses," not 1, even though you are pressing two keys at once. So binding Forward + Strafe Left to 1 key falls into same catergory as binding IWT and back arrow to 1 key.
This difference between the above case with 1 key press cast sequence is the delay. So if no delay and binding multiple key presses into 1 key press is allowed, then we might be ok. But this brings another problem, don't you need the "stop follow" to be after interact with target ? So it will always have to have delay for it to work.
Probably need to contact GMs to get a clearance. Sorry to be picky on this. But the last thing we want is after we owning people with IWT facing, people start to complain and blizzard bans this function or worse bans us boxers for doing multiple presses into 1.
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