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  1. #31

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    You can glyph mage armor to raise the resists a little. You might need to invest in some Motw drums to help the resists out.

    I stand still against the pillars when I fight him and heal my ass off. It is important to burn the elemental fast and go slow on the colossus to catch up the healing. Moving will make the elemental phase take too long and create more purple stains.

    For your priest get shields up, if you have time, and spam flash heal until the group is about 60-70% then group heal. Glyphing for the group heal helps because it puts a Hot on the group. When the colossus comes back group heal to full and start putting on shields again.

    Another note for locks, park your imp away from the lock and other toons because the imp will get blobbed and if he is too close to the lock it will stack fast.
    Guilds: Spirit of St Louis/Saint Louis
    US- Trollbane/Zuljin Horde and Alliance


  2. #32

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    Quote Originally Posted by Feider View Post
    The healing is cake.
    Sorry for the exaggeration. I mean to say that almost spamming Prayer of Healing and throwing Renews seems to be ok for me. With that said, I can not get him down. When he dumps aggro the last time, he runs amok and slaughters the healer.

    PVE and PVP teams on Lightninghoof-US (lvl 70+)

  3. #33

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    Quote Originally Posted by moosejaw View Post
    Another note for locks, park your imp away from the lock and other toons because the imp will get blobbed and if he is too close to the lock it will stack fast.
    Wow, thanks for the note. I had not thought of that.

    PVE and PVP teams on Lightninghoof-US (lvl 70+)

  4. #34

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    oh man ... i always pop mirror image on all my mages - and they're glyphed for it ... that's 12 extra mages hanging out eating purple soup ... maybe i should rethink that ...
    Alliance - Bonechewer - Reckoning
    [80 teams:] Pally/Priest/Shaman/Mage/Druid | 5x priests | 5x Shamans | 5x druids

  5. #35

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    Since you dont have access to nature resistance you could try getting some BC love with [item=33208]Flask of Chromatic Wonder[/item]

    For the aggro wipe I usually do like others, tank Stone guy well away from my team with his back to them; once Elemental guy pops I grab him with a quick taunt.
    8/7/09 Level 1 – Pally (Tank); Priest (Shadow); Shaman (Resto); Mage (Frost); Druid (Balance)
    8/19/09 Level 62 – Pally (Tank); Priest (Shadow); Shaman (Resto); Mage (Frost); Druid (Balance)
    8/29/09 Level 68 – Pally (Tank); Priest (Shadow); Shaman (Resto); DK (Blood); Druid (Balance)
    9/5/09 Level 72 – Pally (Tank); Priest (Shadow); Shaman (Resto); DK (Blood); Druid (Balance)
    9/19/09 Level 80 – Pally (Tank); Priest (Shadow); Shaman (Resto); Hunter (BM)); Druid (Balance)

  6. #36

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    When the boss charges the team, you can taunt him half way through the charge cast and he’ll charge the tank instead.

    This has probably already been mentioned, but you could try keeping the team a few steps away from the healer and aoe through it? (it may be that the pool damage doesn’t even stack when there’s multiple pools under a char, which may not help anyway).

    If you have the stamina trinkets from Brewfest, then they may help.

    This may seems a little extreme, and I really doubt it would work, but if you park your team on/in/under water does the poison settle at the same depth as your team?

  7. #37

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    Quote Originally Posted by gitcho View Post
    Thanks for the tips ... tried the strategy of pulling to another room so I could have more space to move forward. It does not work. As you can see by the video below, it is not possible to continually move out of the puddles - the puddles are dropped way too often.

    Not sure what video you were watching ... unless I just haven't trained healing stream and nature resist totems on my MAGES. I don't have shamans. I also am not using shamans on my team. To further add to the difficulties I'm facing, there are currently no shamans in my comp.

    Attempt # 2: http://www.youtube.com/watch?v=TNdzwq6ZgJ8

    Going to try jimbob's idea and figure out a way to heal through it while trying to manage the aggro better.
    Ok that was an example on what I do wrong. Sorry for trying to help you with ideas

    Kill him on Regular first. Get that done then work on getting him down on Heroic
    [spoiler][/spoiler]Shaone,Shatwo,Shathree,Shafour,Shafive
    <Zero Tolerance>
    Level: 70
    Server: Azgalor
    Race: Orc / Blood Elf

  8. #38

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    Ok bad day at work. Looked at your 2nd video and if you watch the casting of the toons when they are in the puddles it doesn't look like they get anything off.

    Maybe try a different dps macro. The channeling might be messing up with the dot on you.

    Here is a challenge to all the shaman teams (myself included) can anyone beat this on heroic with no healing streams and no nature resist totem? Shit might as well say don't use chain heal also.
    [spoiler][/spoiler]Shaone,Shatwo,Shathree,Shafour,Shafive
    <Zero Tolerance>
    Level: 70
    Server: Azgalor
    Race: Orc / Blood Elf

  9. #39

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    SUCCESS! Was finally able to beat him today by standing still. There was a few things that made the difference without any nature resist:

    - stand still and spread out
    - power word:shield the whole party before the elemental spawns
    - SPAM prayer of healing (better range than holy nova, and hits tank as well)
    - make sure to pick up the elemental aggro
    - make sure to pick up the colossus aggro after the merge

    That being said, I lost my healer way before the elemental merged back to the colossus for the first time. I have no idea how I was able to last the rest of the fight without dying, but I just barely got him down. Better strategy would make this much smoother.

    I went on to take Gal'darah down first time with everyone still alive - and got my first heroic down!! Feels so good. Thanks for all the tips.

    For those that don't use shamans, this is how I did it (a very lucky kill given that my healer went down early): http://www.youtube.com/watch?v=CVHMf2Dne5M (video just uploaded - may still be blurry)
    Alliance - Bonechewer - Reckoning
    [80 teams:] Pally/Priest/Shaman/Mage/Druid | 5x priests | 5x Shamans | 5x druids

  10. #40

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    Grats. That was a hard fought challenge. Did some homework and got it. Grats.
    I think I'll get him soon.

    PVE and PVP teams on Lightninghoof-US (lvl 70+)

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