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  1. #1

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    my preference is lava, shocking, thunder
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  2. #2
    Member Otlecs's Avatar
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    So the question is how exactly do we deal with melee.
    This is perhaps the broader question behind my original post, but I'll wait for the two promised guides to read about that

    To be honest, it's good to see that there's no "obvious" right answer. Not only does it make for some good morning-coffee-entertainment (thanks guys) but it means I wasn't necessarily being just plain stupid when I was struggling to make the decision for myself.

    In the meantime, I've taken it on just one of my guys (my normal resto-specced "leader") and tried to work it into my survival rotation.

    It definitely saved me a few deaths last night in WG and AV, but then I'm not at the stage of the game where a single GCD will make or break an encounter for me yet - I'm barely beyond the mindless keyboard mashing stage!

  3. #3

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    Quote Originally Posted by remanz View Post
    interact with target is a keybind where you can configure it to bind to a key in the key binding manual. The function itself is restricted thus cannot be invoked in a macro. it has to be keybind.

    After bind it to a key, you have to turn on "click-to-move" in the interface manual. Now when you hit this key, it will turn and run towards the target trying to interact with it (friendly) or attack it (melee attack for hostile).

    Now for the real usage, after a fear all your guys will face random directions, you hit this key for all. They all turn and face your target. and try to run towards it. You hit your "stop moving" key. finally start casting.

    I used it in arena like this. Ret paladin run in with freedom on or arm warrior blade storming, I basically press and hold my spread key. All my shamans are start to run towards different directions. Then "interact with target" => "stop moving" => "FS , Lava burst FTW". This way I ensure at least 3 of my shamans will face the target. If i don't move, they do the melee dance. and they avoid all 4 spells that I casted.

    Now, i bet someone might come out and say this is useless :P


    Well i posted in another thread related to interact with targets for how I deal with melees. This is all I come up with. Not a life saver or game winner in arena yet. 3 key presses is the draw back. But I say worth a try. And it is very funky to look at also. 4 guys running, turnning and attack. Almost god (bot) like.

  4. #4
    Member Otlecs's Avatar
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    I use that in PvE all the time, and it works because I use a target-based (assist) system.

    I sometimes use it in "world" PvP too, when I know there's a smelly horde somewhere nearby but can't find him because he's hidden in a building - interact with target sends the drones towards them just like a pet on attack

    BUT in BG and WG PvP, in preparation for arenas, I'm using a focus-based system that doesn't reveal who I'm ACTUALLY going to nuke.

    And there's no interact with focus key

    For me, though, this was more about how to survive a melee assault and right now, with my fairly uncompetitive skills, the stoneclaw totem seems to be worth a glyph slot.

    Perhaps when my skills and survivability improve I'll feel that it's a waste of a global cooldown, but right now I've come to the conclusion that it's a Good Thing.

  5. #5

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    Otlecs was asking opinions for experienced PvPers. It's clear that there no active 5v5 shammy teams on Emerald Dream. 'Nuf said.

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