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  1. #1

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    Hey Noxxy, thanks for the welcome. I read a bunch of your posts before i signed on to this forum and your always on point.

    what you wrote here:
    and my favourite, wait till your team is lvl 70, go to the RoK docks, /lock, grab all the faction writs and do about 20-30 complete laps (about 5ish writs a go) a night for a good month
    sounds like a great idea to me as my team is getting close to 70. To be honest i don't think anyone will send me a pm in regards to wanting to join or play for the same reasons i do but you never know. I see you have all rat characters... mine are all iksar for the same reason. they make me laugh.

  2. #2

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    I will warn you a bit before you get set to do the mass writs though - it is a 'tad' monotonous - BUT - IMHO, it is fast enough to do as the writ givers plus + the mobs are so close to each other

    Things will slow down after the mid-50s but if you persist (and are ok mindlessly grinding) you will be rewarded with a high leveled guild which you can honestly say 'you created/leveled yourself'

    Don't forget also - if you work out your 'shortest route', and you have an evac'r in the group, complete your writs, hit evac and you'll all respawn back at the docks for handing in - saves the run back (great if you have 2, i.e., a bard and rogue so alternate evacs for extra speed between cooldowns)

    To give you an alternative - your prob aware that guilds can get tokens - like stun resists etc - each depends on the guild level - so check out the guild merchants found in the major cities - you might be happy with getting your guild to say 55 (quite fast) and stopping there which gives you the lowest tokens as opposed to going all the way (long time) and getting the best token available

    While you are running round that area I would suggest grabbing the pages you see (honestly forgotten thier name - fluttering page?) as they are required for the 'little book' series (i.e., not sure which one but one of - little green, black or red - think it is red or black?). These collections are very good to complete for later on and are required for some quests -> thugga. They have longish respawn timers so just get a page a lap type of thing

    LIZARDS! /slaps forehead

  3. #3

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    Answer to "Why do you box?"

    I box for the same reasons as you. I used to do the high end raiding in EQ1 and earlier WoW (T2), but have gotten burnt out on raiding altogether. As such, I searched for a game to that would be fun without delving into the hardcore community, but, of course, there is no such thing.

    Without the Hardcore community, you are left with PuGs and soloing. Soloing is not as fun as it used to be, and PuGs, even in WoW, are unbareable after grouping with the elite of EQ. Soloing only allows you to see a lesser portion of the game, and you miss out on some exciting encounters and achievements.

    So, with these options what are you left with? Form your own group, controlled by you and go to town! Did that SK do an awesome job of tanking that instance? It was you! Did the Warlock in your group screw the pooch? That was you, too! Guess you have some room for improvement!

    I think that leads to another reason to Multibox - Another challenge. Let's face it, any game with a set of rules, no matter how complex, can be mastered. We are all adults here. We can do our homework and our brainstorming and master a single class with ease these days. No new MMO is going to come out with a concept we can't master anytime soon. But, can you master playing multiple roles? Can you complete all the content that another group of individuals who have mastered their roles can complete? The answer right now is NO! Multiboxing has not been mastered on any level, except for, at one point, PvP was arguably mastered in WoW by Ellay when he was placed 1st until voluntarily restarting his team.

    Summary - Multiboxing to keep the group content fun while avoiding the Hardcore Guilds. I control and am responsible for everything that happens to my group, therefore I don't need to rely on others for things I deem necessary (What this means is that if I feel that I need something from group content, I can provide this for myself. However, I will still group with people for the pure fun of it).
    "For God's sake, don't stand there at 30 yards trying to cast a spell, he will melt your face period."

    Lokked

  4. #4

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    I always see replies to boxing post on other forums from people saying..."It's a social game, boxing should be against the rules!" And I always think to myself...........'really, you think you're being social behind that computer?' In a fantasy game world no less.


    When I raided, I planned my day around the guild raid times. Even when we didn't raid, I did flaging quest, factioning, whatever was needed to be elegible for the next raid effort we do. I actually stopped doing stuff in real life in order to make raids. I felt like I was compelled to play. If our raid went beyond my sleep time, I stayed up and went to work tired and red eyed. I really can't do that.

    I recently returned to Everquest and started my own guild wth only my box army in it. I like very much that I feel zero influance for my play time. I actually started going to the gym regularly again (that's what suffered the most when I was in a raiding guild lol). I log on when I want, I log off when I want and sometimes I go through weeks without playing at all and without thinking...'that will disqualify me from bidding atthe raid..' WTF!!?? What the fuck was I ever thinking there. It's all pixils, the fun I get out of it is the progression. Now I am just progressing at my own rate in my own way and although a guld full of people can do better and faster, it's just more obligations then I want to devote to a game. Kinda strange that considering I box 12, that I consider that many people whome don't box at all are more addicted to the game then I am?

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