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  1. #1

    Default [Keyclone] Round Robin bug

    I run 5 shammys for my main team, and for arenas, I swap in a druid healer. What I've found is that I'll suspend whichever toon is not in the lineup, however my round robin keypresses do not behave as I would expect.

    I tested this by suspending a toon, then pressing my round robin thunderstorm key. The first two presses fired off thunderstorm, and the third key press was entirely ignored, followed by two more thunderstorms. While the suspended toon doesn't do anything as I would expect, can we get round robin to bypass the suspended toon altogether so that if a given toon is suspended, I should only have to press the round robin key once for each active toon.

    I waste a lot of warstomps since it has a cast time, and when I press the key, I expect to get a warstomp, unless that toon is CC'd, however, there are plenty of times when I'm not cc'd, and the warstomp doesn't go off, so I get into the habit of mashing it multiple times.

    Thanks!

  2. #2

    Default

    hmph. that one might have slipped by (i wasn't sure anyone even noticed the suspend capability)

    it's on the list for next update

  3. #3

    Default

    I haven't tested the latest version but haven't seen an update mentioning the the left/right ctrl/alt issue. Has this been fixed yet Rob?

  4. #4

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