@Zal: Quite confused as to how I could impliment this. The problem lies with the fact that multiboxers like myself who use the same computer only have one mouse and multiple screens, therefore my mouse can only be in one place at any one time.. I'll have a think on that one.
@Redbeard: What type of options would you like to be saved? Are we talking just screen position and blacklisted keys, or something more?
@Otletcs: What language would you be coding it in? I'm comfortable in asm/c++, so could maybe even work on one together..
@confusedtx5: Very easy to impliment that, but firstly it'd be an arse for the user to set up screen regions and which keys that'd equate to on each slave, and also I don't really see a purpose for it? I suppose I could include that certain keys get translated (button '1' on main could be 'shift+q' on slave 1), but again, I don't really see how this is useful?
@alcattle: As said before, across networks this would be fine, but on split screen I don't see many ways I can do it. One option is to only qualify clicks, so that if I click on say action bar button 1, the mouse quickly after jumps to action bar 1 on a slave, clicks it, and then returns to it's original location.
@powerwar: I'll look into that...maybe...probably not though.
@HPVAC: Well my programming comes from game hacking and reverse engineering, so this is actually right down my street, but problems here lie with how much of that is entirely legal. Going around patching other peoples programs, especially commercial ones is a bit of a dodgy area. Also, with coding from scratch I'd have alot more control and efficiency with adding new functions and such. I don't quite get the purpose of point 1, maybe you could elabirate on the usefulness of that? What if I was mashing and ended up buffering 2 of my keypresses straight after the GCD? I'd be a second later than I could have been on casting my spell.. I quite like the idea of some of your points though
@Svpernova09: Well, the fact that it will be most likely open source + free will surely put it as a contender somewhere. And the rest is exactly why I'm here asking before I make it, as easy for me might not be easy for others. Easy to use and setup are two of my main priorities, without letting functionality split at the same time. Maybe I could make seperate Basic (Load and go) and Advanced (More control) options, so the user can decide the compromise between the two.
@Fizzler: You posted while I was replyingI'll have a look into the way blizzard stores these options, I can't imagine it's too hard to do.
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