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  1. #1

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    Yes, different setups for screens and keys is what i meant.

    For example, maybe sometimes i 3 box with 2 friends and want a particular layout at that point. Other times i play all 5 chars, etc etc.

    In RE: to super, those are all nice ideals but, for example, keyclone doesnt have instant PiP switching.

    You might ask yourself what you can provide that a free program like HKN doesnt already provide to save yourself some time.
    Last edited by Redbeard : 09-28-2009 at 03:18 PM
    Currently running 10 miners in Eve Online.

  2. #2
    Member Otlecs's Avatar
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    @Otletcs: What language would you be coding it in? I'm comfortable in asm/c++, so could maybe even work on one together..
    For this I'm using straight C. I'm equally comfortable with C++ and fairly comfortable with any number of other languages (including a few assembly languages, although I wouldn't want to try my hand at cutting a program from scratch using any of those these days!).

    I'm not a Windows programmer though - I make my living from real-time systems under Unix and VMS so it's all a learning experience for me.

    Although I appreciated the offer, working with somebody else is too much commitment for me.

    I'll stick the code into a public repository (probably Google Code) and people can use it for whatever they want then, but by the time I deliver my baby project I expect you will have leap-frogged me - I really will be spending very little time on it.

  3. #3

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    Focus on WoW is because WoW has 15 Million Subscribers while the others ... well has anyone else broken a million? 5 million? Etc.
    [> Sam I Am (80) <] [> Team Doublemint <][> Hexed (60) (retired) <]
    [> Innerspace & ISBoxer Toolkit <][> Boxing on Blackhand, Horde <]
    "Innerspace basically reinvented the software boxing world. If I was to do it over again, I'd probably go single PC + Innerspace/ISBoxer." - Fursphere

  4. #4

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    If you guys want a working, Open Source codebase to start from.. it would be nice to get more developers involved with Mubox. So far it's just been me, and I only have so much time on my hands and there are so many great suggestions on this thread I'd be busy for the next year, if you're interested check http://mubox.codeplex.com. So far working well, and based on web-stats it gets run on a little over 1200 unique machines a week. I can provide OS stats if you're interested.

    Source code is available for download @ http://mubox.codeplex.com/SourceControl/ListDownloadableCommits.aspx

    CodePlex also has support for SVN and TFS clients.

    If not, good luck, I'd like to see some fresh alternatives that don't cost a dime.
    Last edited by Mubox : 10-02-2009 at 09:18 PM
    Laptop#1: Sager NP9280, i7-975 3.4GHz, 6GB, Intel SSD, nv280m, W7 X64
    Laptop#2: Dell M6600, i7-2760XM 2.4GHz, 8GB, Intel SSD, Quadro 3000m, W8.1 X64
    Desktop: DIY i7-2600K 3.4GHz, 16GB, Intel SSD, nv560ti, W8 X64
    Using: Mubox (Open-Source Multiboxing Tools for Windows)
    Playing: EVE, Guild Wars 2
    Retired: [H] Bonechewer - Shon, Crysauce, Paperface, Ziiggee, Helenaya (L85 Warlocks, Purely PvP)

  5. #5

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    I'd like free as in open source free as opposed to free as in free beer (hotkeynet) as for free beer hotkeynet is already perfect - minus the phone home, etc... - it seems Mubox's is what I want ?

    Mubox - can one svn sync that codepex thing and type "make" and obtain a working executable from your sources ? what dev env you need ? (VC++? something free ?)
    2,3,5 boxing wow with Wow Open Box and MAMA, give them a try!
    (was 8 Boxing Wow with HotKeyNet and ISBoxer)
    Was streaming on twitch.tv/MooreaTv

  6. #6

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    Quote Originally Posted by Moorea View Post
    hotkeynet is already perfect - minus the phone home, etc..
    Thanks for the kind words!

    Starting with today's build (200):

    -- HotkeyNet no longer calls home.

    -- HotkeyNet no longer requires an Internet connection.

    -- HotkeyNet no longer expires.
    �Author of HotkeyNet and Mojo

  7. #7

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    Quote Originally Posted by Freddie View Post
    Thanks for the kind words!

    Starting with today's build (200):

    -- HotkeyNet no longer calls home.

    -- HotkeyNet no longer requires an Internet connection.

    -- HotkeyNet no longer expires.
    Why did you make those changes, Freddie?
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  8. #8

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    Quote Originally Posted by Owltoid View Post
    Why did you make those changes, Freddie?
    Originally I put those things in the program in case one day I began selling it. The idea was to prevent free old versions of the program from getting passed around and competing with future for-sale versions.

    But HotkeyNet has been free for two years and its user numbers haven't grown high enough for me to want to bother charging for it. If it hasn't happened by now, I don't think it's ever going to happen.

    The authorization scheme has always been a nuisance. It prevented people who lack an Internet connection from using it. It often prevented people from using the program in corporations. (HotkeyNet gets used in companies. It's not just a multiboxing program.) It scared some people off because they worried that the program contained malware.

    If the call-home code isn't ever going to be of benefit to me, and if it annoys users, what's the point? There isn't any. So I removed it today.

    Also, today's build was number 200. That's a nice round number, and I wanted to do something special to celebrate. Over the last two years there have been some special people (including you) who contributed tremendously to the program by testing and reporting bugs and making suggestions. The best way to celebrate is to do something tangible to show my appreciation for you folks, and this is what I thought of.
    �Author of HotkeyNet and Mojo

  9. #9

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    Quote Originally Posted by Freddie View Post
    Thanks for the kind words!

    Starting with today's build (200):

    -- HotkeyNet no longer calls home.

    -- HotkeyNet no longer requires an Internet connection.

    -- HotkeyNet no longer expires.

    ALL HAIL THE FREDDIE!
    (and thanks for an awesome program)
    5-boxing pally, shammies, droods, priest on Laughing Skull-EU, Horde
    HotKeyNet with FTL

  10. #10

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    These are a few of my favorite things:

    • Separate login configurations (for single battle net account support)
    • Configurable window locations and sizes for multiple sessions on the same machine
    • Fast swapping of windows
    • Three broadcast modes: Full, Configured and None that controls which keypresses or mouse operations are broadcast
    • *Macro export, import, cloning (probably better as a WoW addon)
    • *Keybind export, import, cloning (probably better as a WoW addon)
    • Network broadcasting


    * Not sure if this is possible since the macros and keybinds went server side. Can you still load configuration files?

    Mubox looks interesting. I'll try and get it building locally and play with it a bit over the weekend.
    The Orcks of War
    Shaman Borck Zorck Dorck Porck Corck
    Mixed Team - Msblonde - Mswhite - Msblack - Msred - Msbrown -

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