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  1. #1

    Default Heroic ToC Videos

    PVE Team: 1 UH DK, 3 elemental shaman, 1 resto shaman

    Jousting:

    http://www.youtube.com/watch?v=n_4KMM1yjNg

    All characters just spam 1,2,4 (melee swing, shield breaker, and defend), assisting main and never move. Main moves around a bit to stand on/trample champs

    Black Knight

    http://www.youtube.com/watch?v=Uyys21DkE0Y

    Phase 1: Tank and spank, elemental shamans maintain wall of grounding totems to eat Death's Respite

    Phase 2: I just burn down BK and ignore the ghouls, relying on TS to knock them back before the big explosion. The ghouls are immune to knockback when they start channeling explosion so it needs to be cast before BK dies in this phase while they are still mobile. I have my thunderstorm sequence staggered so that one elemental shaman drops earthbind when another casts thunderstorm.

    Phase 3: Resto sham spams chain heal, elemental shamans maintain wall of grounding totems to eat Marked for Death

    Hope this is useful to someone, BK took 2-3 trips worth of repair money from me before I got him down for the first time

  2. #2

    Default

    Great vid it was a big help
    Arathor US
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  3. #3

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    Tried this on normal for the first time today (still only semi geared fresh 80 team) and got my ass handed to me by the Black Knight repeatedly. Barring races, my team is a mirror of yours and I was wondering at what point you chose/needed to have a dedicated healer in the team, and how you are managing your heals?
    Darkerdecay - 80 DK, Spadoodle - 80 Priest, Fierykitten - 80 Mage, Smïtten - 80 Pally, Boofey - 80 Druid (Caelestrasz)
    Oogajigga, Oogajagga, Oogajogga & Oogajugga ~ Troll Shaman (Caelestrasz)

  4. #4

    Default

    Greetings,

    Have you tried bunching everyone up on the tank and AOEing down the ghouls in phase 2? I seem to remember that working quite well in normal mode using magmas or fire elementals, alternatively you can just try to tank all the ghouls away from the shaman and dps them down one by one

    Regarding my setup I've never actually tried having all 4 as elemental for heroic 5mans, i've always just rolled with a shaman as resto for dedicated heals. In PVE I just tank and dps with castsequence macros that im just constantly mashing, I manually control the heals using a dedicated key per target with modifiers for different abilities. I use pitbull as my unit frames so that I can statically order my party alphabetically, then I just have my macros hard coded with targets matching party member names (The healing keys are second nature now but that's why I have my health bars ordered horizontally... so that they mirror my healing key layout and make healing more intuitive)


    The spam keys:

    2: AOE dk tank rune sequence
    3: elemental shaman dps sequence + dk runic power sequence
    4: single target dk tank rune sequence

    Pitbull unit frames order (left to right):
    1: zelkhar
    2: yarmon
    3: xarmon
    4: tarmon
    5: farmon

    The healing keys:
    F1: resto shaman heal zelkhar
    F2: resto shaman heal yarmon
    F3: resto shaman heal xarmon
    F4: resto shaman heal tarmon
    F5: resto shaman heal farmon

    example healing macro for my tank zelkhar, I use the same macro for the other 4 targets

    /castsequence [nomod, target=Zelkhar] reset=5 Riptide, Healing Wave, Healing Wave, Healing Wave, Healing Wave
    /cast [mod:alt] Healing Wave
    /use [mod:shift] 13
    /cast [mod:shift] Nature's Swiftness
    /cast [mod:shift] Tidal Force
    /cast [mod:shift, target=Zelkhar] Healing Wave
    /cast [mod:ctrl, target=Zelkhar] Chain Heal

  5. #5

    Default

    Looks alot cleaner then when I do it to be honest. I usualy just rely on fire elementals to handle the ghouls in phase2, works quite well too.

  6. #6

    Default

    Awesome man. Need to try this now as well ...
    I don't suffer from Schizophrenia, I enjoy every moment of it !

  7. #7

    Default

    Quote Originally Posted by Zugdud View Post
    PVE Team: 1 UH DK, 3 elemental shaman, 1 resto shaman

    Jousting:

    http://www.youtube.com/watch?v=n_4KMM1yjNg

    All characters just spam 1,2,4 (melee swing, shield breaker, and defend), assisting main and never move. Main moves around a bit to stand on/trample champs

    Black Knight

    http://www.youtube.com/watch?v=Uyys21DkE0Y

    Phase 1: Tank and spank, elemental shamans maintain wall of grounding totems to eat Death's Respite

    Phase 2: I just burn down BK and ignore the ghouls, relying on TS to knock them back before the big explosion. The ghouls are immune to knockback when they start channeling explosion so it needs to be cast before BK dies in this phase while they are still mobile. I have my thunderstorm sequence staggered so that one elemental shaman drops earthbind when another casts thunderstorm.

    Phase 3: Resto sham spams chain heal, elemental shamans maintain wall of grounding totems to eat Marked for Death

    Hope this is useful to someone, BK took 2-3 trips worth of repair money from me before I got him down for the first time
    Hi all, I am a new member of forum. Would a newcomer be warmly welcome here? Good day you guys!!!

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