Close
Page 1 of 2 1 2 LastLast
Showing results 1 to 10 of 18

Hybrid View

  1. #1

    Default Looking for ideas for my next team composition

    So I've almost reached what, in my opinion, is the pinnacle of what you can do with a solo group: Glory of the Hero. All I need is that damn water boss from Violet Hold for Dehydration, then I'm done. Obviously I'm not going to completely retire my boys, but I feel that will be time to finally start a new team!

    My current team is the Prot Pally and 4x Elemental Shamen. Very easy team to play once you get it down. Now I'm ready for a new challenge.

    Some ideas I'm currently floating around:

    -DK, 4x Druid
    -5x Druid
    -DK, 3x Hunter, Druid
    -DK, Druid, Hunter, Mage, Priest
    -5x Pallies
    -5x DKs

    I'm really open for anything thats a departure from the Pally/Shaman variety. So any suggestions?

    One thing to keep in mind: I'm a button-masher who relies heavily on /click macros.

    Suggestions anyone? I'm looking for something fun and a group that I can eventually do Heroics and Glory of the Hero with.
    "Twilight is upon me. And soon, night must fall". My days in WoW are over, but I'm back to where it all started, EverQuest!

  2. #2

    Default

    Personally i love the idea of the druid heavy teams. So the DK or Druid tank.

    I think they could seem a bit too much like the shaman. There would be awesome power available if you can mouse broadcast with your solution. Making full use of treeants, hurricane and starfall to blow things up.

    If you like a bit of pvp then I'd go for 5 druids.

    After that I'd probably try a 5 paladin group. Lots of buffs, auras. Speedy movement everywhere.
    Resses, emergency lay on hands. Bubbles.
    Team: Feral Druid, 3 Ele Shaman, 1 Resto Shaman

    Gimp Team: 4 paladins(13) and a DK(80)
    Kierlay,kierlee,kieree,kierla and Karatesh

  3. #3

    Default

    So the folks who use multiple druids rely on the mouse broadcasting for high DPS?
    "Twilight is upon me. And soon, night must fall". My days in WoW are over, but I'm back to where it all started, EverQuest!

  4. #4

    Default

    oh no - i wasn't saying they rely on it. I've only played a single moonkin, never multiboxed,
    and starfall, with hurricane on packs of trash puts out major dps.

    On bosses you can pop starfall and I suppose could pop the treeants individually if need be but it would make life easier being able to pop all the treeants at the same time and then hurricane the same spot on them all.

    Check out the videos of the moos. They give a pretty good idea of running a bunch of druids.
    Team: Feral Druid, 3 Ele Shaman, 1 Resto Shaman

    Gimp Team: 4 paladins(13) and a DK(80)
    Kierlay,kierlee,kieree,kierla and Karatesh

  5. #5

    Default

    How about this thought: DK, 4x Paladin! Anyone ever try that?

    Are Ret Pallies still ok to 'box since the "nerfs" in the last patch?
    "Twilight is upon me. And soon, night must fall". My days in WoW are over, but I'm back to where it all started, EverQuest!

  6. #6

    Default

    Ret Pallies actually got a buff from Seal of Command (hit 2 targets if activated but not all skills) then equip it with Glyph of Seal of Command to get extra 8% mana back plus 25% from Judgement of the Wise every Judgement spell.

    With regards to new team I would suggest not having pally and shaman since you already have those. Instead go for a team than can easily switch to long range DPS for raids or battlegrounds.

    Druid (BearTank[5man] & DPSMoonkin[raids] )
    Mage
    Warlock
    Hunter
    Priest (Heals[5man] & DPSShadow[raids])


    Or go melee
    Warrior
    Enhancement Shaman
    DK
    Rogue
    Priest


    Go mix team to optimize buffs!


  7. #7

    Default

    Quote Originally Posted by Diwa View Post

    Or go melee
    Warrior
    Enhancement Shaman
    DK
    Rogue
    Priest


    Go mix team to optimize buffs!
    Trade the rogue for a ret pally, warrior for a druid tank, and the priest for a pally healer if you can handle that and that group looks really fun. So many melee buffs.

    Druid tank -- motw and leader of the pack
    Enhancement shaman -- strength of earth totem, windfury totem, bloodlust, unleashed rage
    DK -- horn of winter, Abominations might
    Ret pally -- Blessing of strength, heart of the crusader
    Holy pally -- Blessing of Kings

    That's some serious melee power right there.

    Edit: does anyone know if these all stack and/or which don't?
    Last edited by Naysayer : 09-25-2009 at 09:52 AM

  8. #8

    Default

    Melee Box. Pick 4 of: Rogue, Druid, Paladin, DK, Shaman, Warrior Then Pick a healer of your choice.

  9. #9

    Default

    My team is fun, check my sig =) Not to 80 yet though
    Currently running 10 miners in Eve Online.

  10. #10

    Default

    1 * Prot Paladin
    4 * Ret Paladin

    I'm really tempted to make my next team like that.
    Valerion - Protection Paladin - 80
    Kawachi - Elemental Shaman - 80
    Kahachi - Elemental Shaman - 80
    Kazachi - Elemental Shaman - 80
    Kamachi - Elemental Shaman - 80

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •