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Thread: 3.2.2 Today

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    Shamans

    • Cleansing Totem: No longer pulses instantly when dropped.
    • Flame Shock: The duration of all ranks has been increased by 6 seconds.
    • Lava Burst: This ability no longer ever consumes a Flame Shock debuff off of the target.
    • Talents
      • Elemental Combat
        • Shamanism: Your Lightning Bolt and Chain Lightning spells gain an additional 3/6/9/12/15% and your Lava Burst gains an additional 4/8/12/16/20% of your bonus damage effects.

      • Enhancement
        • Earthen Power: No longer causes Earthbind to pulse a persistent snare immunity aura. It does still remove snares from allies as an instant pulse, but there is no lingering immunity. Earthen Power now also brings Earth Shock's melee attack speed reduction up to -15%/-20% (with 1 or 2 points in it, respectively).



    Warriors

    • Talents
      • Arms
        • Sword Specialization: Now has a 2/4/6/8/10% chance to proc an extra attack, up from 1/2/3/4/5%.

      • Protection
        • Critical Block: This talent now grants a 20/40/60% chance to block double the normal amount instead of 10/20/30%.



    Dungeons & Raids

    • Shadowfang Keep
      • Wailing Guardsman: Screams of the Past will no longer have multiple applications on a target. Recast time has been increased.

    • Ulduar
      • Increased the cooldown on Immortal Guardians' Drain Life ability in the Yogg-Saron encounter.

      Achievements

    Professions

    • The blacksmiths of Orgrimmar grew tired of running to the rear of the city to craft items and have installed a new anvil & forge at the General Store in the Valley of Strength.
    • Engineering
      • The Mind Amplification Dish no longer changes the appearance of your helmet.

    • Inscription
      • Added a recipe for Runescroll of Fortitude. This item grants a stamina buff equal to the highest rank of Power Word: Fortitude (untalented) to all players in the raid. The effect of this runescroll is exclusive with other stamina scrolls and Power Word: Fortitude.

    • Leatherworking
      • Added a recipe for Drums of Forgotten Kings. These drums increase all stats by 8% for all players in a raid. The effect of these drums is exclusive with Blessing of Kings.
      • Added a recipe for Drums of the Wild. These drums grant a buff equal to the highest rank of Mark of the Wild (untalented) to all players in a raid. The effect of these drums is exclusive with Mark of the Wild.


    Items

    • The Black Heart: This item's animation has been changed and no longer resembles Hand of Protection.
    • Death Knight Tier-9 Tanking 4-Piece Set Bonus: Now decreases the cooldown on Vampiric Blood, Unbreakable Armor, and Bone Shield by 10 seconds instead of 20.
    • Druid Tier-8 Healer 4-Piece Set Bonus: The amount of healing this set bonus grants on the initial cast of Rejuvenation has been reduced by 50%. In addition, this set bonus no longer has strange interactions with Harold's Rejuvenating Broach.
    • Glyphs
      • Glyph of Bone Shield: This glyph now grants 1 additional charge instead of 2.
      • Glyph of Flame Shock: Redesigned. This glyph now makes Flame Shock periodic damage able to be critical strikes.
      • Glyph of Mind Flay: This glyph no longer reduces the magnitude of the movement reduction on the Mind Flay victim.
      • Glyph of Scourge Strike: Redesigned. This glyph now causes Scourge Strike to extend the duration of Frost Fever and Blood Plague by 3 seconds each time Scourge Strike is used on a target, up to a maximum of 9 seconds.
      • Glyph of Typhoon: This glyph now increases the range on Typhoon by 10 yards in addition to its current effects.
      • Glyph of Unbreakable Armor: Now increases the armor gained from Unbreakable Armor by 20%.
      • Glyph of Vampiric Blood: The glyph now increases the duration of Vampiric Blood by 5 seconds instead of 10.

    • Libram of Obstruction: The buff to block value from this relic is now exclusive with the buff to block value from Libram of the Sacred Shield; it is impossible to have both buffs at once.
    • Libram of the Sacred Shield: The block value buff from this relic has been increased to match its item level.
    • Relics: All buffs provided by relics (idols, librams, totems and sigils) now share an exclusive category such that gaining a buff from one of these items will remove all other buffs gained from items in this category.
    • Totem of Quaking Earth: Attack power value increased to 400.

    User Interface

    • Battleground Queuing
      • Players may now only queue for no more than two Battlegrounds at a time.
      • The dialog box for entering a Battleground match has been changed to reflect the following options: "Enter Battle," "Leave Queue," and "Minimize."
      • The time a player has to enter a battle when selected has been reduced to 40 seconds when not already in a Battleground and 20 seconds when in a Battleground.
      • Players already in a Battleground can now choose "Enter Battle" for a new Battleground under any circumstance (i.e. while dead, in combat, falling, etc.).
      • A new Battleground will not launch until the maximum number of players on each side are in the queue (i.e. 40 players per side for Alterac Valley).

    • The size of the Focus Frame can now be adjusted via the Interface Options menu.
    • Mail System Auto-Complete Feature
      • The inline auto-complete feature for the mail system has been added back into the game. The mail system will now have both the pre- and post-3.2.0 auto-complete features available.
      • Added a label to notify players that the Tab key will allow players to navigate through the character names listed via the auto-complete feature.

    • For additional notes on Lua and XML changes please visit the UI & Macros forum.

    Bug Fixes

    • Death Knight
      • Rune of Razorice: The frost vulnerability granted by this enchantment will now increase the damage done by Frost Fever as intended.

    • Druid
      • Balance of Power: Misleading tooltip reworded. The tooltip previously reported an incorrect value for the increased chance to hit with spells. The actual benefit of the talent is unchanged.

    • Hunter
      • Master's Call: This ability now correctly removes the snaring component of Infected Wounds, Frostfire Bolt, and Slow.
      • Trap Mastery's (Survival) tooltip now states the correct amount of snakes summoned.

    • Mage
      • Arcane Missiles: Ranks 12 and 13 will now properly cause players to enter combat.

    • Paladin
      • Hand of Freedom: This ability now correctly removes the snaring component of Infected Wounds and Frostfire Bolt.

    • Priest
      • Divine Aegis: Ranks 1 and 2 will now work with Holy Nova.
      • Glyph of Power Word: Shield now correctly uses the Priest's spell critical chance instead of the target's.

    • Rogue
      • Vanish: This ability now correctly removes the snaring component of Frostfire Bolt.
      • Honor Among Thieves: This talent will now work properly again if two rogues with different ranks of the talent are in the same party.

    • Shaman
      • Grounding Totem will now properly protect against the Death Grip spell.
      • Lava Burst can no longer deal critical damage to targets who are immune to critical strikes (due to, e.g. Roar of Sacrifice, Blessed Resilience).
      • Lightning Shield: This spell will no longer set off some trinkets when it is cast.
      • Stoneclaw Totem's pulses will no longer break stealth on nearby hostile units.
      • Thunderstorm and Shamanistic Rage can no longer be used while Frozen, Cycloned, Sapped, or Incapacitated.

    • Warlock
      • Demonic Circle: This ability now correctly removes the snaring component of Frostfire Bolt.
      • Fel Armor: This spell was unable to set off trinkets and other effects. That has been corrected.
      • When using Shadowbolt or Incinerate while having Backlash and Backdraft active, only Backlash will now be properly consumed.

    Last edited by Svpernova09 : 09-22-2009 at 10:18 AM

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