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  1. #11

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    i get pissed when i see more than 5 people on D too, but if you're playing 16 characters and you feel like defending relief hut because you enjoy it then nobody's going to stop you.
    1 DK + 4 Ret Pallies
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  2. #12

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    My team usually loses unless i play defense... so yea...

    I play D!
    EVE Online Get Ships. Train Skills.

  3. #13

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    Quote Originally Posted by noir View Post
    AV is about max honor per hour -- period, end of discussion. Do what you need to do to get this. Winning may or may not ensure this.

    The last thing you want to do is force a turtle. It's like cutting off your nose to spite your face. Sure, you might win as H in a turtle, but you're significantly slowing down your honor gain.

    40 minutes and you made just over 1K honor. The same as if you had lost in 15 minutes. Any AV that takes longer than 15-20 minutes is played wrong. SHGY should never be defended. FWGY should never be capped before RH. Anyone who does either has failed for the past five years of WoW.

    With 16 characters, you've taken up almost half the team. That means you really need to be all O for any chance of winning. Stomp Belinda. Take the forward GYs and hold them till they cap. Your strat of hoping to trinket again and again to defend RH is a guaranteed loss, because while 16 guys are hearthing to take the flag back, H has zero chance of O. At the end of the game, every single A bunker was up, every single H tower was burnt to the ground.

    I see 5-boxers in AV who follow this D strat and it fails every time. 5-man teams are best for taking GY's and towers. Cap, hold, burn, move onto the next. That's how you get the most honor per hour, and generally how you win.
    AV is about exp/hour for you maybe. Imo you just embarrassed yourself. That 15 boxer is awesome, hope he does it every game. wish I played in his battlegroup.

  4. #14

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    For me …it depends…

    While leveling my team I was all about maximizing my honor/xp gain per run. Once the girls all hit 80 – my opinion of AV became slightly different. Some of the best times ever in AV was working my 5-box systematically through a group of horde, and slowly pushing them back to their spawn point…Then taking their graveyard.

    Turtles need love too…
    8/7/09 Level 1 – Pally (Tank); Priest (Shadow); Shaman (Resto); Mage (Frost); Druid (Balance)
    8/19/09 Level 62 – Pally (Tank); Priest (Shadow); Shaman (Resto); Mage (Frost); Druid (Balance)
    8/29/09 Level 68 – Pally (Tank); Priest (Shadow); Shaman (Resto); DK (Blood); Druid (Balance)
    9/5/09 Level 72 – Pally (Tank); Priest (Shadow); Shaman (Resto); DK (Blood); Druid (Balance)
    9/19/09 Level 80 – Pally (Tank); Priest (Shadow); Shaman (Resto); Hunter (BM)); Druid (Balance)

  5. #15

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    Quote Originally Posted by Fursphere View Post
    WRONG

    Its about having fun. You might not like his/her style of play - but guess what? TOO BAD. Blizzard allows you to play as you see fit, as long as you stay within the ToS/EULA.
    I feel a little dirty here but I actually agree with Fur!! /shudder

  6. #16

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    Quote Originally Posted by Svpernova09 View Post
    Every time I see this, I want to cockpunch these people IRL.
    Dunno why but I chuckled at that. I agree too

  7. #17

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    First off-
    You really aren't going to win often if your taking up more than 1/4rth of the team in AV, I don't care what strat you think would have worked.

    And reguarding playing offense-
    Playing defense is exactly what a boxer should do so the original posted is just flat out wrong, almost every AV I enter takes about 15-20 minutes on average and nets 2000-3000 honor and its a blast because I'm actually you know ... pvping against players and all, not killing guards and watching tower timers. It takes two or three good players to cap any node on the map, but it requires more than that to hold a strong defense which is why a boxer on offense is an epic waste of fire power.
    Long time hydra ....
    Asynk, Bysnk, Cysnk, Dsynk
    <Illidan Server - US-Rampage BG top 5's rating 2321-S8>
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  8. #18

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    Quote Originally Posted by mrmcgee21 View Post
    First off-
    You really aren't going to win often if your taking up more than 1/4rth of the team in AV, I don't care what strat you think would have worked...
    I disagree. The guaranteed win teams I've been on usually have 10 or more on defence. A few rogues to recap FW towers and then other classes with aoe/fear/thunderstorm to disrupt tanks and healers. The alternative, at least in bloodlust-eu, is a 5-10min alliance zerg to drek that horde almost always loses.

  9. #19

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    Quote Originally Posted by MarkHR View Post
    I disagree. The guaranteed win teams I've been on usually have 10 or more on defence. A few rogues to recap FW towers and then other classes with aoe/fear/thunderstorm to disrupt tanks and healers. The alternative, at least in bloodlust-eu, is a 5-10min alliance zerg to drek that horde almost always loses.
    read more carefully. Thats not what Mcgee said.
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  10. #20

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    I play almost exclusively AV alliance and a turtle early on usually results in either a quick loss or a prolonged defeat,somtimes it doesn't but its rare on my BG.

    AV IMO isn't meant to be some repetative grind,changing things up is fun which is what playing games is all about.

    Frankly with that many shamans,learning to defend your group against zergs at first is much more important than rng,seeing as soon as the op4 learns your boxing they will pretty much chase you around AV looking to nuke your team,with half their Raid.

    No embarassment for the 16 boxer at all.

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