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  1. #1

    Default A question about Keyclone (and similar programs)

    I understand what Keyclone is doing (at least I think I do), and I can see its very effective if playing, for instance, two Mages.

    But what if I play Mage+Priest, is there any point in using Keyclone at all, since I obviously don't want them doing the same things ?

    What I personally would like, is some way to bind 1-5 to the mage and 6-9 to the priest, so I can play them individually with one keyboard, can Keyclone help with that as well ?

  2. #2

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    Yes this setup would be extremely easy.

    Perhaps the easiest is to put similar skills, such as mindflay and arcane bolts on the same button.

    There are ways to choose separate targets, or assist commands, its endless and Nuclear groups ex tank, healer, dps are very possible with keyclone although somewhat complex.
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  3. #3

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    If you want to press a single key and cause each copy of WoW to receive a different keystroke, you can do that with HotkeyNet.
    �Author of HotkeyNet and Mojo

  4. #4
    Member Otlecs's Avatar
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    since I obviously don't want them doing the same things
    As the other poster says, when you think about it you'll find that there are some synergies between almost every type of class. My first group was a Pally, Hunter, two Mages and a Priest, and although there was a certain amount of head-scratching involved every time one of them got a new ability, it worked really well for PvE.

    For a Priest and a Mage, there's a surprising amount of commonality and if you play the priest hands-on (with the mage as your drone) then healing will be a doddle.

    Off the top of my head (and this is really just thinking out loud):

    Priest mind flay (if you go shadow) = mage arcane missiles (i.e. channelled damage).
    Priest Smite = Frostbolt / fire spell of choice (spammable direct damage ).
    Priest holy nova = arcane explosion (point blank AoE damage).
    Priest pet = mage pet.
    Priest shield = mage shield (frost barrier / mana shield).
    Priest fear perhaps = frost nova (keeps them helplessly in place so you can still nuke them, or at least make good your escape without risking them being feared into running alongside you!)
    Priest SW:D = fire blast.
    Priest levitate = mage slow fall (handy when you knock people off their flying mounts so you can both land gently alongside their splattered body).

    You get the idea.

    In practise you'd almost certainly want a one button DPS key that's tied to a castsequence or click macro on each character, bound to the same key.

    The only caveat is that it's hard to maximise your DPS for a class that relies on procs (like a Moonkin for example). You'll still pump out damage, but it'll be sub-optimal compared to a "hands-on" player actively responding to procs.

  5. #5

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    Quote Originally Posted by Fursphere View Post
    Stop thinking about changing the way your broadcaster works. Just accept it

    instead think about how each instance of wow is recieving those inputs and adjust wow to recieve the inputs the way you want it too.

    Broadcaster is static. Wow is adjustable.
    Agreed, I didn't see it mentioned but one way to compensate for class differences is to have certain keybinds actionless on some clients. For example, the "1" key on your DPS could be mapped to a DoT, whereas on your HPS it is blank. As mentioned, common-overlap can be had. Where both toons offer DD spells which have a similar cast-time, and sometimes "differing" cast times for non-interruptable spells can be put to use. For example casting a Shadow Bolt on a lock while also casting an instant on the Priest, then hitting another key that ends up being ignored by the lock (because it's busy) but respected by the priest (because GCD has already reset.) I may have explained that poorly, but the idea is you can put cooldowns and cast-times to efficient use so that in your "rotation" you get a non-symmetric yet efficient set of spells from both classes. Where symmetry cannot be had and you clearly need "DPS only" or "HPS only" behavior without a lot of complexit, put your cast bars to good use (e.g. SHIFT+1 through SHIFT+6) so that SHIFT+2 is DPS-only and SHIFT+3 is HPS only, SHIFT+1 would be your "common overlap w/blank actions" action bar. It should work quite well for you. Finally, you can rebind all of your keys as many people do. I run 5 locks and 1 priest for heals while boosting, my priest has keybinds for "R" through "P" on the keyboard. These are actionless on the locks, which lets me indepedently activate my healer. The downside is you can quickly run out of keys for unique keybinds. If you run two mages and two priests, as an example, this latter option is probably the most efficient in terms of cast-time overlap, targeting and mana-use.

    When I began multiboxing I ran a destro lock and holy priest up to L72. I didn't use a multiplexer and basically alt-tabbed between the two instances. Ultimately I wrote my own tool to do exactly what I needed. I have to admit that using a multiplexer significantly reduces the potential for carpal tunnel syndrome, and thus using a keyboard multicaster/braodcaster/multiplexer such as keyclone, HKN, etc is worth it, and works well.

    Key translation isn't much different from re-mapping your action bars and keybinds. So, if you can, try and remap your actions first. Secondly look into utilizing a good spread of Macros, such as cast sequence macros, to acheive differential cast rotations between multiple classes.

    Lastly, a good mouse cloner would help for those "one off" actions that simply don't map well or you lack the keybinds to handle, but have plenty of extra action bar buttons to compensate.

    Hope that helps
    Last edited by Mubox : 09-30-2009 at 01:52 PM Reason: questionable stamement removed
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  6. #6

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    Quote Originally Posted by Fursphere View Post
    Stop thinking about changing the way your broadcaster works. Just accept it

    instead think about how each instance of wow is recieving those inputs and adjust wow to recieve the inputs the way you want it too.

    Broadcaster is static. Wow is adjustable.
    Yes thats was my conclusion as well, its just that I am going to run Dps+healer, and while the dps wants to be spamming buttons, the healer probably doesn't want to spam heal.

  7. #7

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    Quote Originally Posted by Googolplex View Post
    What I personally would like, is some way to bind 1-5 to the mage and 6-9 to the priest, so I can play them individually with one keyboard, can Keyclone help with that as well ?
    The short answer is "Yes".
    Laptop#1: Sager NP9280, i7-975 3.4GHz, 6GB, Intel SSD, nv280m, W7 X64
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  8. #8

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    Quote Originally Posted by Mubox View Post
    The short answer is "Yes".
    I am more interested in the long answer

  9. #9
    Member Otlecs's Avatar
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    the healer probably doesn't want to spam heal.
    For levelling, most of the time you'll actually want your healer to be spamming DPS.

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    You can go into wow and change keybinds.
    If for example you don't use Numlock to toggle auto run on/off, then you can always have numlock on.
    With it on, you can then take an action bar for the healer and put various heals on the bar.
    You can then go into the wow keybinds and give each button with a spell a numpad keybind.

    Now you have several heals on the numpad, which are keybound to do things on the healer.
    Because the keybinds are not set on the other toon(s), the numpad does nothing for them.
    This is the same as putting spells on 6-9 for the healer, but leaving them blank for the other(s).

    There are three categories of toons when boxing.
    Tanks do one thing.
    Healers do another.
    DPS of all sorts are in the last group.

    I'd research "Click Castsequence" for your DPS needs.
    If your tank is a paladin, you can bind a simple 96969 macro to the dps's spam key.
    If you're not a pally tank, you'll probably want some keys for the tank which are exclusive to it.
    It might be possible to make a tanking click castsequence too.

    Anyway, you have a DPS and a Healer in your set up.
    I'd probably go with click castsequences for both toons, set up as DPS.
    But on the healer have theirs include the conditional [mod:alt] or [mod:ctrl], so if you spam the DPS key with that mod, the healer will also dps, but without the mod they do nothing on the DPS spam, which leaves them free to heal as needed.

    Healer will likely have a key per toon in your group, which will be the toon specific heal.
    I'd personally also have keys for their two or three most common heals, which assist off of the active toon.
    You might have 1= Renew Healer; 2= Renew Mage; 4= Flash Heal Healer; 5= Flash Heal Mage.
    And then 3= Renew Macro and 6= Flash Heal Macro.
    And go with this format for your macro.
    #show Renew
    /cast [target=targettarget, help] Renew; [target=targettargettarget, help] Renew; [target=player] Renew

    My macro assumes you target the Mage always with the priest.
    So the macro casts renew on the mages target if that target is friendly.
    If that target is not friendly it casts on the target of the mages target, which will likely be your Priest or Mage, or a tank if you group with a random tank for a harder quest.
    You can use the assist method of choice instead of target=targettarget, works the same.

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