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  1. #5
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    He's got a good point, the only real reason to use the macro I listed is if you're 5 boxing and are really trying to trim it down to 1 or 2 button tanking. IE, you're on the Shaman healing and want to continue doing so in a tank and spank fight.

    As for Corpse Explosion, it's got a cooldown and there are some other limiting factors. Most of the times when I feel it would be "really awesome" to use CE, I can't. Either there's dead elementals and constructs or the mobs are dying too fast for it to be any use. If you're trying to build AE threat in Blood, your best bet is to DND, BB, BB, BT, BB. At that point, if mobs aren't dead from AE then you can go for a CE and start picking a mob to do your regular rotation on. Interestingly enough, your self heals give you a good amount of threat too, such as RT and the healing effect of DS. So feel free to use liberally. In my current gear each heals me for about 10K raid buffed.

    To the heart of the question: Blood Tanks generate RP very well, but have little to spend it on in practice.

    Edit: I forgot to mention something important I had intended to say in the original reply, AMS generates RP when you're hit by spells or melee. So if you're trying to build it up quick grab a bunch of mobs and hit AMS. You should be at full RP shortly thereafter. Works great on bosses too, I use this trick early on to toss a few quick DCs to establish a solid aggro lead.
    Last edited by Hor : 09-08-2009 at 07:39 PM
    My Blog: SRS Business

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