Thanks for the link...
Can anyone tell me "specifically" what the "buttonbarxx" would be for Bartender4 bar 9 (1-5)? Plugging in the data from that thread will be a snap with info in that thread, I just don't know which buttons to call with my /click macro.
It should look something like this, but I don't know how to find the correct number:
Do you just count the buttons (i.e. 1-12, 13-24, 25-36) or is there a better way to figure out what number I want to start with. I know that I will NEVER need 9 action-bars worth of stuff... so it just makes sense to put it there.BT4Button109;leftbutton
**EDIT** I am confused about one thing. When I click the main spam button, it is going to send out a command to all 5 buttons at the same time, correct? If it does that... how does it prioritize which will actually take effect? /castsequence is broken (from what I was reading), so this was my best option.
The macro for Protadins in the post you linked to me is using a /castsequence (which is what I DONT want to use). How would I get around this problem... and make sure that my macro triggered the correct spell at the proper time? Do I need to add delays before each spell?
Like this:
ShoR
,HotR
,,Consecration
,,,Holy Shield
,,,,ShoR
,,,,,JoL
How does this all work without a /castsequence... or would /castsequence be better for what I am trying to do? I read in the LB > /castsequence thread that using /click is better (than /castsequence)... so that is what I was trying to do. I think I am more confused now than before I read that thread..... ROFL.... GRRRR
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