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  1. #1

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    Quote Originally Posted by Queshank View Post
    I am probably the laziest, sloppiest multiboxer to frequent these forums. In all likelihood I'm the last person who should give anyone any kind of advice on multiboxing. Also my mages are only 74th (one frost for replenishment and blizzards, the other I just spec'd fire to see if I could up her dps.)

    But I just want to make sure you're aware of the Improved Scorch glyph...that automatically makes every Scorch apply 5 applications of Improved Scorch (Glyph of Improved Scorch). I just have scorch periodically in my cast sequence one time then.

    But if there's a reason that's a bad idea, I'm here to learn heh.

    Queshank
    The scorch glyph is a major glyph. If you want to maximize your dps, the best three glyphs to be using are the glyphs for frostfire bolt, molten armor, and living bomb. You could give up one of those for the scorch glyph, but you will be losing dps. It is an acceptable loss if you are unable to maintain the scorch debuff without using the glyph, but if you are able to macro appropriately the debuff shouldn't be falling off.

    The way my macro works is that if you change targets and then return to your original target, the first spell that you cast will be one scorch to refresh the stack.

    Quote Originally Posted by Multibocks View Post
    You know the "official" way to stop a macro line from casting further? Use "Null," I learned that the other day =)
    I don't know if that's really "official"... I think Null is just a nicer sounding word that isn't the name of a spell. =P


    I should add one more thing about my macro. It is an excellent macro for boss fights and those really big trash mobs that last for more than 30 seconds, but it's not quite as good for smaller trash. For smaller trash, you don't need to worry about the scorch debuff. A similar macro for small trash would look something like this:

    Code:
    /castsequence [combat,exists,harm,nodead] reset=1,target ,frostfire bolt
    /cast living bomb
    This macro will refresh living bomb when needed while spamming frostfire bolt.
    Firetree, Alliance.

    Adiabat (Prot Pally), Isochor (Holy Priest), Isobar (Frostfire Mage) <Retired at 80 during WotLK>

    Corpsebréw, Corpsebrèw, Corpsebrêw (3x Death Knight) <Retired at 80 during WotLK>

    Femtotank (Prot Warrior), Femtoheals (Disc Priest), Femtosummons (Demo Lock) <Active, 105>

  2. #2

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    Since Living Bomb can be cast over it's self (and thus delaying the explosion @ the end) wouldn't these macro's simply recast Living Bomb WAY more often than necessary?

    I see it casting scorch (Line 1),scorch (Line 1),scorch (Line 1),scorch (Line 1), living bomb (Line 3), scorch(Line 2),living bomb(Line 3),ffb(Line 2),living bomb(Line 3),FFB(Line 2),etc...

    Is there a mechanic here I'm not aware of?
    [> Sam I Am (80) <] [> Team Doublemint <][> Hexed (60) (retired) <]
    [> Innerspace & ISBoxer Toolkit <][> Boxing on Blackhand, Horde <]
    "Innerspace basically reinvented the software boxing world. If I was to do it over again, I'd probably go single PC + Innerspace/ISBoxer." - Fursphere

  3. #3

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    Quote Originally Posted by zanthor View Post
    Since Living Bomb can be cast over it's self (and thus delaying the explosion @ the end) wouldn't these macro's simply recast Living Bomb WAY more often than necessary?

    I see it casting scorch (Line 1),scorch (Line 1),scorch (Line 1),scorch (Line 1), living bomb (Line 3), scorch(Line 2),living bomb(Line 3),ffb(Line 2),living bomb(Line 3),FFB(Line 2),etc...

    Is there a mechanic here I'm not aware of?
    I addressed this in my first post. You cannot override living bomb. If you attempt to cast living bomb on a target that already has a living bomb from you on it. If you try to, you will get an error message of, "A more powerful spell is already active." When the macro tries to cast living bomb and can't cast it, due to living bomb already being applied, the cast sequence in line two moves on to the next spell. That is the purpose of having two separate lines for line two and line three.

    My macro will only apply living bomb AFTER it has run its full duration and exploded and will never apply living bomb before it has exploded.

    Try it on a target dummy. It does a flawless rotation. My mage gets around 3k dps with it.
    Firetree, Alliance.

    Adiabat (Prot Pally), Isochor (Holy Priest), Isobar (Frostfire Mage) <Retired at 80 during WotLK>

    Corpsebréw, Corpsebrèw, Corpsebrêw (3x Death Knight) <Retired at 80 during WotLK>

    Femtotank (Prot Warrior), Femtoheals (Disc Priest), Femtosummons (Demo Lock) <Active, 105>

  4. #4

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    Quote Originally Posted by Vicker View Post
    The scorch glyph is a major glyph. If you want to maximize your dps, the best three glyphs to be using are the glyphs for frostfire bolt, molten armor, and living bomb. You could give up one of those for the scorch glyph, but you will be losing dps. It is an acceptable loss if you are unable to maintain the scorch debuff without using the glyph, but if you are able to macro appropriately the debuff shouldn't be falling off.
    Aha! Thank you very much. I knew there had to be a catch to using that glyph. Now I just gotta get my mages to catch up to my elemental shaman's dps. 74th frost mage does around 700 to 750dps, 74th fire mage does around 750 to 800 dps, and the 74th shaman does upwards of 1200dps. I have 2 60th lvl shamans waiting in the wings to replace the 2 mages if they don't start performing! Since I've played tanks and healers since WoW's release (and in fact in the old EQ days), I've got a lot to learn about dpsing.

    Queshank

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