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  1. #1
    Member Ughmahedhurtz's Avatar
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    Minimum to run heroics? Answer: one char.
    Now playing: WoW (Garona)

  2. #2

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    Quote Originally Posted by Ughmahedhurtz View Post
    Minimum to run heroics? Answer: one char.
    WTF?! How on earth could he keep himself healed so good. He must have been geared to the teeth.
    Dana Pain
    Legion of Boom
    Kil'Jaeden



  3. #3
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by blast3r View Post
    WTF?! How on earth could he keep himself healed so good. He must have been geared to the teeth.
    Exactly. Check out his armory.

    [edit] Stuff like this will get DKs nerfed again. Every time someone finds a way to scale abilities with stupid amounts of <stat> and do things not intended, they nerf those abilities. See prot/holy stam=spellpower nerf, rogue agility dodge nerf, etc. Note how many DK abilities work off of "% of maximum health."
    Last edited by Ughmahedhurtz : 08-29-2009 at 08:54 PM
    Now playing: WoW (Garona)

  4. #4

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    Quote Originally Posted by Ughmahedhurtz View Post
    Minimum to run heroics? Answer: one char.
    Makes me wanna form 5 blood DKs for 10man content

    I once read in Elitistjerk that a Blood Dk can heal up to 6k every 30 seconds.
    I was able to boost properly with Blood DK because of Improved Rune Tap, Vampiric Blood, Improved Death Strike, Blood Worms and Instant Cast Trinket heals
    Last edited by Diwa : 08-29-2009 at 07:49 PM


  5. #5

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    Quote Originally Posted by Diwa View Post
    Makes me wanna form 5 blood DKs for 10man content

    I once read in Elitistjerk that a Blood Dk can heal up to 6k every 30 seconds.
    I was able to boost properly with Blood DK because of Improved Rune Tap, Vampiric Blood, Improved Death Strike, Blood Worms and Instant Cast Trinket heals
    6k every 30 seconds seems horrible tbqh.

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