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  1. #21

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    Quote Originally Posted by Vicker View Post
    We're not talking about manual labor here. We're talking about playing a video game.

    I don't understand why people would play this game if they don't enjoy leveling. The end game content really isn't that different from what you see while leveling. When the next expansion comes out, I fully intend to make a new team at level 1 and level them without RAF, taking my sweet time checking out all the new stuff they're putting in.

    People who hate hiking shouldn't hike up mountains just to see a nice view from the top.
    I agree, I look forward to 1-85 for my alliance Worgen. It will be a pretty fresh experience. I may have to roll another set of Horde as well just to taste the changes.
    I love the smell of electrocution in the morning!

  2. #22

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    Boosted a single shammy up in 8.3 days. Big problem was that this shammy is on my prot pallys account....so I spent alot more time questing for xp then doing sm over and over.

  3. #23

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    I got to 55 played was around 5 days and change on Mag doing pure instances pretty much past level 20 and it was a total mindless drain, but tivo helped. I started some BRD, but the PVP just sucked. Sadly I couldn't get a lot of easy kill quests done, I had to skip Tanaris which I normally clean up quick with. Everyonce and a while I would try the plaguelands and I would get camped and the forums guild there is level 80 only.

    I just did 1-70 on feathermoon non-raf, paladin + 4shaman. My played is 6 day and a few hours days, but I am pretty stupid and have my tradeskills at level. The horse at 20 and the epic horse at 40 is crazy nice. And the money people spend on cloth for achievement reps bought me easily me flying mounts which made outlands pretty stupid easy.

    I cannot imagine how the 'no more instance available' would impact a people leveling on a pvp server, lol. Sitting outside hellfire sounds like so much fun dying over and over from a level 80 affliction lock.

  4. #24

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    Here's my 2 cents.

    I've been working on a new team of 4, boosting with my 80 pally.
    I'm loving the new extended XP range, works wonders in instances.
    However, I've noticed that the team doesn't get the triple XP when they are far away from my main.
    However, when I'm using a full group like that the XP gained from each kill is identical.

    So, if you're bringing up 4 lowbies with one high level guy and boosting in instances it seems as though it's no quicker, except for 1-8, with or without RaF.

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