New changes on the PTR has your knockback dazing opponents for 6 secs. That is crazy OP sounding, but you dont have the totem advantages that a 4 shaman group does, so I guess its a wash.
New changes on the PTR has your knockback dazing opponents for 6 secs. That is crazy OP sounding, but you dont have the totem advantages that a 4 shaman group does, so I guess its a wash.
Just my 2c worth...
I haven't done arena with my Moonkins, but from my PvP experience in BG's, I feel they just don't have the burst to cut it in arena. Our dots are too easily healed through, and our one decent nuke has a cast time thats too long for pvp. So you're basically reduced to dots + wrath spam with an occasional typhoon as an interrupt. In the close combat situation of arenas, its going to be hard.
Where we really excel is in a support role, back from the front line, where you have time to get your nukes off, drop targetted hurricanes, and even the occasional heal to a team mate.
Cheers,
S.
The Zerg (Magtheridon - US)
Fact of Life: After Monday and Tuesday even the calendar says W T F.
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