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  1. #1

    Default Arena healer that compliments 4 moonkins

    With the next season I'm going to try and take arena a little more serious. I doubt I'm ever a highly ranked team, but I would like to break 1500 if possible. I'm realizing that 5 moonkins just won't cut it and I'll likely need an independent healer.

    Shaman teams like to use pallys from what I gather. However, as a druid team, which healer should I use? My initial reaction is to get a resto shaman for the tremor totem and bloodlust. A priest is also attractive for their mass dispell on the treants being frozen by mages, though I'll have very limited fear protection.
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  2. #2

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    resto shaman all the way I'd say. Good luck and keep us posted!!
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  3. #3

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    New changes on the PTR has your knockback dazing opponents for 6 secs. That is crazy OP sounding, but you dont have the totem advantages that a 4 shaman group does, so I guess its a wash.

  4. #4

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    Quote Originally Posted by Multibocks View Post
    New changes on the PTR has your knockback dazing opponents for 6 secs. That is crazy OP sounding, but you dont have the totem advantages that a 4 shaman group does, so I guess its a wash.
    I doubt that it will reach the final patch. Seems kinda OP.

  5. #5

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    Quote Originally Posted by David View Post
    I doubt that it will reach the final patch. Seems kinda OP.
    I wouldn't be surprised at all if this goes live. Moonkins are pretty weak right now and this would be a big step to helping their PvP.
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  6. #6
    Super Moderator Stealthy's Avatar
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    Quote Originally Posted by Owltoid View Post
    I wouldn't be surprised at all if this goes live. Moonkins are pretty weak right now and this would be a big step to helping their PvP.
    Just my 2c worth...

    I haven't done arena with my Moonkins, but from my PvP experience in BG's, I feel they just don't have the burst to cut it in arena. Our dots are too easily healed through, and our one decent nuke has a cast time thats too long for pvp. So you're basically reduced to dots + wrath spam with an occasional typhoon as an interrupt. In the close combat situation of arenas, its going to be hard.

    Where we really excel is in a support role, back from the front line, where you have time to get your nukes off, drop targetted hurricanes, and even the occasional heal to a team mate.

    Cheers,
    S.
    The Zerg (Magtheridon - US)

    Fact of Life: After Monday and Tuesday even the calendar says W T F.

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