- As far as I know, with the change of ferocious inspiration going raid wide, it doesn'T stack anymor.
As for Buffs/Debuffs a pure Hunter group could do, there are the following:
Hunter-Buffs:
10% more AP (Trueshot-Aura / MM-Hunter)
3 % more damage ( FI / BM-Hunter)
Replensihment ( Hunting Party / SV-Hunter)
(Huntersmark)
(-50% healing, Aimed Shot)
Hunter-Target-Debuffs:
-3% chance to Hit (Scorpid-Sting all Hunters)
Pet Buffs/Debuffs:
- 20% Armor (Acid-Spit / Worm (only BM-Hunter) (Tenacity-Pet) )
- 5% Armor (Sting / Wasp (Fero-Pet, all Hunters))
+ 25% more Bleed Damage (Stampete, Rhino (only BM-Hunter) (Tenacity-Pet))
- reduce target casting speed by 25% (Lava Breath, CoreHound (fero), BM only) or (serpent, cunning, all)
- up to -410 AP (Demoralizing Screech, Canarion Bird (fero) all)
are the Buffs/Debuffs I could think of.
So if you go with 3 Hunters and want to maximize buffs, I would do the following:
1. Spec one BM and use a worm as his Pet. This will provide your group, with +3% damage, a realy good Tanking Pet, and a massive reduction of the targets Armor, which all 3 Hunters and all 3 Pets will benefit from (also its a ranged pull attack).
2. Spec one MM and use a Wolf as his Pet. This will give you Aimed Shot, MM aura (10% more AP for all of you), if you want a improved Hunters Mark, and the Wolf provides more AP for himself and his Master (320 AP on 80) or choose a fero pet which provides a buff/debuff you want (like a canarion bird or wasp)
3. If you realy want replenishment for your group spec the third hunter SV (and you would also get nice tools like, Scatter Shot and Wyvern Sting) and for a Pet choose one you like as above.
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