Here's a blue post stating that WoW really doesn't do much with more than 2 cores, which I think I misunderstood to say that it was related to affinity. :P My bad! /drunk
[edit] Nope, not THAT /drunk. Original blue that prompted this post (also linked in the OP):
http://forums.worldofwarcraft.com/th...geNo=1&sid=1#4
You can use this to let WoW run on a specific core(s) but it only works up to two cores. If you set it on 15, you just let the game use 2 out of your 4 processors but you didn't tell it which ones.Note the part in bold/underline in that last sentence. It is a critical point.Q u o t e:World of Warcraft is capped to two cores because we set the default processaffinitymask to 2. There's actually quite a few threads that the game runs but mainly 2 or 3 decent-sized ones and a dozen little ones. Windows can distribute all of these among other cores if you tell it to but you can't specifically tell what thread will go where.
So if I am understanding correctly, WoW still only uses two cores, while Windows will, instead of using the same two 'default' cores, be split into other, unused, cores?
Core 1-----Core 2------Core 3------Core 4
WoW--------WoW---------Windows etc.
I dont know much about this whole thing but bottom line, when will WoW itself use four-cores?I leave the why as an exercise to the reader.
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