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Senior Member
one trick that will probably help a lot when using different classes would be keymaps. then, instead of a single key to a single action, it changes to a single key to a TYPE of action.
ie:
on your main, you have this keymap:
3 --> opening.salvo
and on your clones, you would have a different mapping for opening.slavo depending on the class
mage:
opening.salvo --> 3 (fireball)
priest:
opening.salvo --> 2 (smite)
warrior:
opening.salvo --> 5 (charge)
when you start thinking like this, it changes how you approach your key layouts. each class would have a normal key layout, and you would only be using keymaps for passing all keys.
keymaps are a bit more advanced... but i don't think you're the type to shy from tougher challenges, considering your first choice in a boxing group
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