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  1. #1

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    You have no idea how many times I have walked up to Grim Batol and said," Damn I hope they put something sweet in here soon." Though I don't like the thought of Tauren pallies, it means I now have NO need for Blood Elves, yay!

    As far as new races, idc, probably play both, but Gilneas is of interest to me. I hate those places in the world where you see a place to go and can't get there, and places that were empty on my map, there is a coastline, so there must be something there!

    The sad part for me is I joined the game about at TBC release, and haven't really experienced all the old world content yet. I have been taking my highest team to run through the instances way overleveled to at least see them. There is so much to see and do, and my time is so limited. I only got one team to 60 and one to 40 on RaF . Didn't get my zevra mounts, didn't get my granted levels. Stupid work. Ugh.

    So I continue to slowly level all my personal FotM teams (on 4 different servers) without heirloom bonus because I OCD about not having rested bonus. New expansions make me sad.

    As far as the phasing UI upgrade, I strongly believe that will just be a "phase marker" in front of the name when they chat/ask a question in general. Then you read it and think," I don't have to help this dolt now because I already finished that phase, yay me!"

  2. #2

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    Flying in the old world will be a pain in the ass with phasing. If it's anything like wotlk it could be a total pain in the ass to fly everywhere. The old world zones are not very big if your flying so I would expect phasing everywhere. It does seem like Recycleclysm. I bet every raid will be recycled again in the old world.
    “Is God willing to prevent evil, but not able? Then he is not omnipotent.
    Is he able, but not willing? Then he is malevolent.
    Is he both able and willing? Then whence cometh evil?
    Is he neither able nor willing? Then why call him God?”
    Epicurus

  3. #3
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    Quote Originally Posted by pinotnoir View Post
    Flying in the old world will be a pain in the ass with phasing. If it's anything like wotlk it could be a total pain in the ass to fly everywhere. The old world zones are not very big if your flying so I would expect phasing everywhere. It does seem like Recycleclysm. I bet every raid will be recycled again in the old world.

    I think people are missing how phasing will be used in this expansion. It's not a matter of them adding a new phase over the old zone. The old zone is gone. Phasing will be used for things like Shadow Vault in Icecrown, but instead of a flight point and a vendor, the coastline may change or more of a forrest will be on fire.

    I think the reason they even brought it up was that they wanted to impress on people that they will get to watch the world around them be altered in meaningful ways by their actions. It less an issue of the technology they are using to do it and more about the power it provides to immersion and story. I get the feeling that they want the new Azeroth to be going through a cataclysm, not just being visited after one has happened. The entire expansion is from 4.0 till 5.0 is about the world changing around you.

    - Souca -
    This space for rent.

  4. #4

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    Quote Originally Posted by pinotnoir View Post
    It does seem like Recycleclysm. I bet every raid will be recycled again in the old world.
    In time, that could be what they do. They re-used Naxx for this expansion. If the idea behind the Onyxia and old-world revamps is that they wanted to refresh it and encourage people to enjoy it again, at some point they might refresh Molten Core. The entrance to one of the new raids in Cataclysm will be reached through BWL apparently.

    But keep in mind that this expansion has seven new zones along with a re-vamp of the entire old world, which by itself is probably more work than the previous two expansions combined. The zone re-vamps don't just include new terrain, there are new quests and new gear from quests and dungeons. It looks as if there will be more raid zones, and possibly more 5-man dungeons (which is impressive if it happens, considering the level range is cut in half). They're planning sweeping changes for talents and high-end character progression, for PvP progression, and for guild progression.

    I wonder if they'll re-vamp old raids with each expansion, though. The one after Cataclysm will probably lead to a level cap of 90 or 95. No one runs Molten Core for progression anymore, I could see it being turned into a 10/25 raid in the future.
    "Multibox : !! LOZERS !!" My multiboxing blog

  5. #5

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    The phasing issue that concerns me the most is the inability of a high level leader toon to boost low level toons through the old world instances because they are no longer in the same phase.

    Aside from that, I'm OK with the reuse of the old world.
    No Currently Active Teams -- Awaiting SWTOR

  6. #6

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    Quote Originally Posted by Trick View Post
    The phasing issue that concerns me the most is the inability of a high level leader toon to boost low level toons through the old world instances because they are no longer in the same phase.

    Aside from that, I'm OK with the reuse of the old world.

    They addressed this concern( at the systems panel) and said they will have a way for people to be in the same "phase" even though they might be on different parts of the quest.
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  7. #7

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    Goblins get a ton of racials, and the one that guarantees that they get the best prices from vendors regardless of faction is worth more than any buff to engineering skill.
    "Multibox : !! LOZERS !!" My multiboxing blog

  8. #8

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    They mentioned improving the UI to see players near you but in a different 'phase'.

    Quote from MMO-Champion:

    Q: Will “phasing” be used more extensively in World of Warcraft: Cataclysm?
    A: Yes. We’ve come up with a number of new, cool ways to using phasing since we introduced it in Wrath of the Lich King, and plan to use it more extensively to change the world as players progress. We are also now able to phase terrain, which players will see in the starting areas for the goblins and worgen. We’re also adding some UI improvements to help determine when another player is in a different “phase” from you.
    Hopefully the result is something that'll help us.

  9. #9

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    for boxing, it might cause problems yes.

    as an expansion itself, it looks totally awesome. its progression, not recyclism, im glad i can return to kalimdor, after spending so much time in northrend, to find that naralaxx or whatever that druid is in wailing caverns has finally changed the face of the barrens, for example, and that ragnaros is back, and deathwing is ready to take over the world, and hey... you can finally see uldum and take a walk around under the mealstrum, or what have you. the world around us is changing and progressing. i like that.

  10. #10

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    I'm just resentful that, after pointing out that the Cataclysm rumors looked like bullshit on a few different forums ... it turns out that I WAS WRONG! Cataclysm is obviously out to embarass me, so now I can't give it the satisfaction of playing it. Hrmph. So begins the personal vendetta.

    But actually, now that it's real, I quite like the idea of multiboxing goblin melee spurred on by some orc caster. It sounds so Warhammery. "GIT 'EM, GITS!!"
    MY MINIONS on Lightbringer US: Osaar (80 BE Paladin) - Esaar, Isaar, and Usaar (80 BE Warlocks) - Harmsworth (80 UD Priest)

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