This is one of the reason I picked a paladin.. I don't play her solo much, would've played a warrior/dk/or druid more but this kind of stuff is just fun.

Now this is just Strat, pally really shines when you get into BC instances... I'm still working on strats to do enormous pulls, like underbog up to 2nd boss (with the bosses) in 1 pull, and testing how far into shattered halls and steamvaults I can go in one pull. Paladins have so many tricks - seal/judgement of light can keep you up forever, divine shield, bop, lay on hands (16 min cd, up every pull), and ardent defender if things go wrong - all allow you to do the really big pulls and survive if you get stunned or something. Once you have all the mobs in a corner though, its near 100% avoidance and you finish the kill with 100% hp and mana in most cases.

Would like to test out engineering rocket boot type things and some pots as well, the biggest challenge is training a million mobs back to the front without dying, once you're there it's not like they ever get a hit on you.