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  1. #1

    Default What's your 5 shaman healing strategy?

    I'm running 3 shaman at the moment and at 80 I'll be running a 5 shaman team for BG's perhaps some arena.
    I wanted to setup a healing strategy now, so that I can get used to it for when I'm level capped.

    Currently, my healing strategy is woeful. it consists of each shaman popping a chain heal on themselves.
    (for a start this should really be popping chain heals on each other).

    it copes in a lot of situations, but I'd rather get something better. Initially when I started thinking about it I was coming up with all sorts of healing to cope with every situation, but don't think it would be workable in the heat of battle.
    I also wanted something that wouldn't require a main character targetting the shaman to be healed.

    So I came up with the following.

    1. 5 macros on each shaman that cast lesser healing wave on a specific shaman.
    Bound to my numpad. Perhaps with a modifier that if I press ctrl they just self target
    ( I could have a sixth macro that self heals).

    2. a chain heal macro that has each of the 5 shaman target another shaman and chain heal them.

    So if one shaman is taking damage I pop a lesser healing wave from the other shaman on them.
    If 2 or more shaman are taking damage I can either top them off with each shaman casting a lesser healing wave
    on themselves, or have them each chain heal each other for bigger damage.

    Looking for advice from those running 5 shaman teams for pvp - is the above adequate, is there something I'm missing?
    What have you found works for healing?
    Team: Feral Druid, 3 Ele Shaman, 1 Resto Shaman

    Gimp Team: 4 paladins(13) and a DK(80)
    Kierlay,kierlee,kieree,kierla and Karatesh

  2. #2

    Default

    These are my healing keys:

    F! is bound to heal self

    U is bound to everyone heal the main, since people like to tab target or announace in chat that "Zoobox is the main, kill him and they can't do anything!" - suckers.

    T is bound to everyone assist main, so I can heal other people or shaman that are getting focused

    F2 is a cross chain heal, every shaman heals another shaman. Also nice for making cool designs in towns.

    Y is bound to everyone assist main and chain heal. This is a gimmick to be honset.

    Don't use chain heal if you're dying fast, it will never finish. I use it if I'm being slowly aoe'd, or against a paladin who has bubbled. For one trick pony arms warriors I use F1 to heal self, if my elemental mastery is on CD

    Also get used to playing the softest class in the game, and don't stress over your healing strategy - there really isn't one. Shaman have more armor than plate (w/o shield) and drop like pre-bc priests. It's ridiculous.

    Healing is necessary sometimes, but the quad box shaman strategy in this expansion is kill dps as fast as you can, and heal up after. You simply cannot keep shaman alive with healing, and if you do stay alive a bit longer you're just delaying the inevitable. Find a balance between a quick heal and your nukes to eliminate the DPS that are going to ultimately wipe your whole team.
    Last edited by heyaz : 08-20-2009 at 06:10 AM

  3. #3

    Default

    Macros for healing specific shaman would be nice, but I don't have x-keys or any of those fancy things, I'm pretty much out of keys to bind at this point.

    I have F1-F12, Q-\, A-L all bound
    Plus: Z X V < > / : ' Home Scroll Lock Pause

  4. #4

    Default

    Love the idea of the assist heal.... purely for those moments when I want to heal someone else. I've been making do with my chain heal - my main would heal someone, the others would chain heal themselves, very inefficient.

    I know what you mean about feeling extremely squishy.... Those pesky Arms warrior getting in amongst me and bladestorming. Ouch. Reminds me - must get glyph of stoneclaw on all the shaman.
    Team: Feral Druid, 3 Ele Shaman, 1 Resto Shaman

    Gimp Team: 4 paladins(13) and a DK(80)
    Kierlay,kierlee,kieree,kierla and Karatesh

  5. #5

    Default

    I have LSW bound to 5 on each window, Chain heal bound to 6. I already have ways in place to target any of my shamans at any given time or my lead shamans target, if I want a 4x healbomb on somone specifically.
    Long time hydra ....
    Asynk, Bysnk, Cysnk, Dsynk
    <Illidan Server - US-Rampage BG top 5's rating 2321-S8>
    <Glory of the Hero complete x5(1/27/09]>





    Retired- Conlaenn (6box)<Saryrn server - Everquest>

  6. #6

    Default

    Dont bother with glyph of stoneclaw, just have one key that makes all shaman AND paladin heal themselves. That way with 4 healing totems + lesser healing waves you shouldnt die to one arms warrior. Now arms warrior + another AoE'r, well good luck. You are pretty much dead on that one if you cant escape. I try to be proactive, when I see an arms warrior coming I try to get a pre-emptive thunderstorm off. If they arent too smart they wont have activated IWIN button yet and you can pewpew them from a distance.

    edit: of course I will be using +sta items where possible to keep the health of my "tank" high. Like +sta trinkets.
    Last edited by Multibocks : 08-20-2009 at 12:20 PM

  7. #7

    Default

    I just use F1 to all lesser heal my 'main', and F2 chain heals all. I can also hit 7 to have all lesser heal my main's target. That works well if I want to heal an ally, or to click on one of my slave's portrait and heal them (since it seems like they're in a different order most of the time).
    Siaea(h), Saiea(h), Seaie(h), Sieae(h), Seiae(h) - H(A) PvP
    Parting, Sadeness, Praetorium, Greetings, Salutations - H PvP
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    Bonechewer - PvP - US

  8. #8
    Rated Arena Member
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    Default

    I ended going with F1-F5 for all shaman to heal each char in order. F1 heals main, F2 next one etc. My F6 key is my chain heal.
    Gareatank Blood Elf Level 80 Protadin
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    Gareb, Garec, Garee, Garef - Level 80 Troll Horde Shammies!
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    Garez, Garey, Garew, Garev, Gareu - Level 80 Draenei Alliance Shammies!
    Currently farming Horde Heroic Utgarde Keep, Utgarde Pinnacle, Gundrak, Drak'Tharon, and Culling of Stratholme(5 Drakes now)
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  9. #9
    Member
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    Default

    To the person complaining of running out of hotkeys...

    You can use modifiers or nomodifiers in your macro's.
    For example:
    /cast [mod:alt,ctrl, nomod:shift, target=ToonA] Desired Spell

    So every key imaginable has three potential modifiers.
    Each of these modifiers can be in an on or off state.
    The potential combinations look like this:

    000, 001, 010, 011, 100, 101, 110, 111.

    That's 8 sets of modifier conditions possible, for each and every key on the keyboard.
    I can see running out of macro's, within the warcraft client.
    But not running out of keybinds.

  10. #10
    Member Clovis's Avatar
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    Default

    All of my shamans assist my main shaman and use a /castsequence macro with delays built in.

    I target the main shaman and start spamming "5", which causes the main shaman to cast chain heal, a half second later the second shaman does, a half second later the next shaman, ect.

    The reason for this is I noticed when they all heal togather, they heal for less because the chain heals don't all jump.

    The macro is simply

    /castsequence reset=1 chain heal,,,,,,,,
    /castsequence reset=1 ,,chain heal,,,,
    /castsequence reset=1 ,,,,chain heal,,
    /castsequence reset=1 ,,,,,,chain heal

    the two commas adds in the delay.
    "Shamanigins" quin-Shaman team - Magtheridon US - The Zerg

    Clovian Clovian Clovian Clovian Clovian

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