I keep seeing tidbits referenced from 3.2.2. If possible, would someone please post the current patch notes?
I keep seeing tidbits referenced from 3.2.2. If possible, would someone please post the current patch notes?
Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy
Patch Notes : World of Warcraft PTR Patch 3.2.2
General
- The Brood Mother Returns
- After years of lurking in her lair battling the many brave adventurers who travelled from afar to challenge her, Onyxia returns to commemorate World of Warcraft’s five-year anniversary.
- Onyxia has been scaled to offer new challenges to level 80 players and is now available for testing in 10- and 25- player modes.
- Adjustments have been made to the encounter to keep it fit for modern raiding, but the fundamental experience of fighting the Brood Mother will remain, as will the horror of the Deep Breaths!
- Some classic items Onyxia offered level 60 players will have their stats adjusted appropriately for level 80 players.
- Brood of Onyxia, a very rare 310%-speed mount modeled after Onyxia herself will be available for the luckiest of challengers.
- Copied Test Realm characters will no longer be copied with their achievement history in order to better facilitate the character copy process.
Death Knights
- Pets
- Gnaw: This death knight ghoul ability now has a 1-minute cooldown.
Druids
- Talents
- Balance
- Moonkin Form: This form now also reduces the damage the druid takes while stunned by 15%.
- Typhoon: The knockback distance from this spell has been increased to match Thunderstorm.
- Feral Combat
- Predatory Strikes: This talent now also causes the druid’s finishing moves to provide a 7/13/20% chance per combo point to make the next Nature spell with a cast time below 10 seconds instant cast.
Mages
- Arcane Blast: The buff from using this ability now stacks up to 4 times instead of 3, and each application increases mana cost by 130% instead of 200%.
- Talents
- Arcane
- Missile Barrage: The effect from triggering this talent now removes the mana cost of Arcane Missiles. In addition, the chance for Arcane Blast to trigger this talent is now 8/16/24/32/40%. All other listed spells continue to have a 4/8/12/16/20% chance to trigger it.
Paladins
- Righteous Fury: The bonus threat from Holy spells caused by this talent has been reduced from 90% to 80%.
- Talents
- Protection
- Judgements of the Just: The reduction in cooldown to Hammer of Justice provided by this talent has been reduced to 5/10 seconds instead of 10/20 seconds.
- Touched by the Light: This talent now provides 20/40/60% of the paladin’s strength as spell power instead of 10/20/30% of the paladin’s stamina.
- Retribution
- Seal of Command: This ability now chains to strike up to 2 additional targets when it is triggered by an attack.
Rogues
- Fan of Knives: The damage done by this ability has been reduced by 30%.
- Talents
- Combat
- Throwing Specialization: This talent no longer causes Fan of Knives to interrupt spellcasting.
- Subtlety
- Honor Among Thieves: A 1-second cooldown is now enforced on how often a rogue can gain combo points from his party via this talent.
Dungeons & Raids
- Shadowfang Keep
- Wailing Guardsman: Screams of the Past will no longer have multiple applications on a target. Recast time has been increased.
Items
- Glyphs
- [item=42406]Glyph of Mind Flay[/item]: This glyph no longer reduces the magnitude of the movement reduction on the Mind Flay victim.
User Interface
- The size of the Focus Frame can now be adjusted via the Interface Options menu.
- For additional notes on Lua and XML changes please visit the US UI & Macros Forum:
http://forums.worldofwarcraft.com/board.html?sid=1&forumId=11114
Bug Fixes
- Balance of Power: Misleading tooltip reworded. The tooltip previously reported an incorrect value for the increased chance to hit with spells. The actual benefit of the talent is unchanged.
- Divine Aegis: Ranks 1 and 2 now work with Holy Nova.
- Trap Mastery: Tooltip now states the correct amount of snakes summoned.
OLIPCS - ordinary life is pretty complex stuff
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yea what he said ^
Last edited by Fat Tire : 08-18-2009 at 10:08 AM Reason: .......
Thanks, Olipcs!
It's nice they changed the typhoon knockback, but I'm worried they're going to increase the cooldown to match thunderstorm. Moonkins are hurting so bad right now that it would be a terrible nerf at this stage.
Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy
Yea because 20 yard range with a 36 yrd knockback along with a 3 sec daze on a 20sec cooldown is fair. By the time I got back in range to your boomkin Typhoon will be rdy again. Our Boomkin overlord need some pvp help but not this overpowering ability. With that said, it was pretty cool being Typhoon'd all the way to the BS from the LM in AB.
Last edited by Fat Tire : 08-18-2009 at 10:14 AM
I'm not saying typhoon needs this buff as it's fine the way it is. I'm simply saying if they increase the knockback range and increase the cooldown then it's a nerf to a class that is already on the bottom of the list. Either buff typhoon (and this certainly would) or leave it alone... don't nerf it.
Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy
It seems the way they're combating mass AoE (cleave) PvP teams is by giving classes the ability to spread them out. Instead of just reducing the massive focus on AoE, or reducing the damage so that it's truly only useful in limited situations, they're trying to allow people to buy time if they're rushed.
Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy
The arcane mage changes are unreal. I was already doing pretty good DPS I thought. I may just drop my arcane barrage altogether and simply cast an arcane missle after four blasts. Seems like the proc will likely be up every time with four casts each having a 40% proc rate?
Nice cast sequence: Arcane Blast x4 -> Arcane Missles; repeat.
80 Blood Elf Paladin, 80 Blood Elf Priest,80 Troll Mage, 80 Undead Warlock, 80 Tauren Druid, 80 Undead Rogue
80 x4 Shaman (Orc x3, Troll)
Madoran - Horde - PvE
On the PTR that in the lastest build they are changing the range of Typhoon it has been reduced to 12 yards to compensate for the extra 10 yards added to the knock back. People think its a bug
I do think moonkins need some reliable way of getting melee off of them. I enjoy my boomkins alot and melee are a pita.
Statistically, your chances of it not being up per cast is something like this:
1 cast................... = 60.0%
2 casts.... .60x.60 = 36.0%
3 casts.... .36x.60 = 21.6%
4 casts... .216x60 = 12.9%
After 4 casts, you'll have the buff 7 in 8 casts, give or take.
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