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  1. #1

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    Quote Originally Posted by pinotnoir View Post
    I have the interact with target setup but it seems like it doesnt work half the time. Any suggestions on why if I press the interact button the toon stands there doing nothing?
    Are you sure your team has the right boss targeted? Sometimes after a fear the target is removed, or for example if pala direct hits someone they may target her, or if you have heal macros that dont use [target=..] you may be changing targets. Interact with target only works with NPCs, not other players.

    To be safe I have two keys bound, one is assist focus and one is interact with target. I always spam my assist focus 3-4 times and then spam interact target. Works great everytime.

    Many of the adds have a melee-range AOE, in addition the priestess drops some nasty random hits. Also if your back is facing either boss and they melee you, you are treated as 0 defense (ie crittable, etc). You simply cannot let anyone ever drop below 50% health on this fight, you cannot let your tank be "back tanking" the add, and the more grounding totems and interrupts on pala you do the better - I keep pala /focus'd on my tank so I can mind freeze some of her casts, in addition to taunt as often as possible). I use macros like this on my DK:

    #showtooltip
    /cast [target=focus,harm][target=focustarget,harm][] Mind Freeze

    You can get it down to a pretty easy 1 shot if you just follow the "rythm" of the fight, which is:

    1. burn her to 40% fast, have grounding totems down and you won't really even need a single heal
    2. let your tank build aggro when add comes out, drop tremor totem and grounding again. i lust when add comes out, since I don't really need lust for black knight anymore
    3. never let anyone drop below 50%, just spam heals when necessary since mana is NOT a problem once the add is gone, the boss itself is cake
    4. purge renews off adds, after every fear reassist tank, interact with target, press jump after a few steps, heal the tank, heal the group, DPS like crazy, always be dropping grounding totems every c/d, interrupt/taunt the boss whenever you can. always make sure the tank is positioned slightly away from group, and his back isn't facing add or boss

  2. #2

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    Quote Originally Posted by puppychow View Post
    Are you sure your team has the right boss targeted? Sometimes after a fear the target is removed, or for example if pala direct hits someone they may target her, or if you have heal macros that dont use [target=..] you may be changing targets. Interact with target only works with NPCs, not other players.

    To be safe I have two keys bound, one is assist focus and one is interact with target. I always spam my assist focus 3-4 times and then spam interact target. Works great everytime.

    Many of the adds have a melee-range AOE, in addition the priestess drops some nasty random hits. Also if your back is facing either boss and they melee you, you are treated as 0 defense (ie crittable, etc). You simply cannot let anyone ever drop below 50% health on this fight, you cannot let your tank be "back tanking" the add, and the more grounding totems and interrupts on pala you do the better - I keep pala /focus'd on my tank so I can mind freeze some of her casts, in addition to taunt as often as possible). I use macros like this on my DK:

    #showtooltip
    /cast [target=focus,harm][target=focustarget,harm][] Mind Freeze

    You can get it down to a pretty easy 1 shot if you just follow the "rythm" of the fight, which is:

    1. burn her to 40% fast, have grounding totems down and you won't really even need a single heal
    2. let your tank build aggro when add comes out, drop tremor totem and grounding again. i lust when add comes out, since I don't really need lust for black knight anymore
    3. never let anyone drop below 50%, just spam heals when necessary since mana is NOT a problem once the add is gone, the boss itself is cake
    4. purge renews off adds, after every fear reassist tank, interact with target, press jump after a few steps, heal the tank, heal the group, DPS like crazy, always be dropping grounding totems every c/d, interrupt/taunt the boss whenever you can. always make sure the tank is positioned slightly away from group, and his back isn't facing add or boss
    Just wanted to point out that back tanking mobs does not make you crittable. You just lose parry and dodge which makes you take a ton of damage real quick like.

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