Quote Originally Posted by Ualaa View Post
With the default Warcraft macro system...

If you have two or more sequences which are exactly the same, but on different keybinds.
Pressing one will advance them both.

I'm not sure if it would advance two (or five sequences) where the spells are the same, but the targets are different. Either way, your macro's are created automatically by a wizard, which is a strong feature.
Wait. In my groups, I have a attack sequence and a heal sequence and if I push one 3 times, the other doesn't advance at all? So why do you say that a macro on seperate keybinds advance? I can see a sequence macro in the same keybind being pissed if you use different options (targets, etc).

It sounds like 99% of what he made in his own language is 1) castsequence, 2) hard time reset on castsequence. I would love 2 outside WOW, but not sure if that is legal. You know reset=time used to reset based on time and they changed it to reset=time-since-last-keypress? You know you are doing something they deliberately took out?