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  1. #11

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    got stuck on the commanders for a while then finally managed to dismount them all before wiping. Went back in and sorted them out pretty quickly. The first 2 bosses no probs at all and I was thinking "woo hoo this is cake" then proceeded to take 1.5 hours tring to kill the dark knight lol. I finally did it at 2am after having to FULLY repair my toons >.< The last man standing was my pally with bugger all health and the shammies were toast, what really helped me was someones comment here to use the shadow resist aura - it just didn't occur to me earlier. So after too much gold on repairs and 5 epics, guess what? None of the epics were any good for my team and I don't have an 80 enchanter - ARG!!!!

  2. #12

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    Interact with target seems like a requirement for this instance.

    Just too many ways to get your team pointed in the wrong direction: Eadric/Paletress both.

    Easy to set up. Enable click to move. Hotkey the "Interact with Target" keybind. Use your software/hardware solution to map a key to the newly bound key. Voila.

    Getting easier every time.
    80 Blood Elf Paladin, 80 Blood Elf Priest,80 Troll Mage, 80 Undead Warlock, 80 Tauren Druid, 80 Undead Rogue
    80 x4 Shaman (Orc x3, Troll)

    Madoran - Horde - PvE

  3. #13

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    This is definitely an Abyss Crystal handout
    EVE Online Get Ships. Train Skills.

  4. #14

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    This is definitely an Abyss Crystal handout
    Agreed.

    My Shaman is getting geared up fast, however, since he's the only one who uses spell gear in the leather and mail category. My priest and warlock are pissed as their fighting over cloth drops with my mage who generally outgears the level 200 stuff but may cherry pick an item or two.

    Its so hard to keep all five toons happy. Oh the drama.
    80 Blood Elf Paladin, 80 Blood Elf Priest,80 Troll Mage, 80 Undead Warlock, 80 Tauren Druid, 80 Undead Rogue
    80 x4 Shaman (Orc x3, Troll)

    Madoran - Horde - PvE

  5. #15

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    pretty sure the champions are bugged >.< wiped 3 times now - I trample them over and over, they're all dismounted, I trample trample trample till the cows come home but they just getting back on the horses no matter hopw many time....very frustrating.

    Anyone else experience this? the only thing I can think of is that my team had been dismounted except for the leader.

  6. #16

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    Quote Originally Posted by Simulacra View Post
    pretty sure the champions are bugged >.< wiped 3 times now - I trample them over and over, they're all dismounted, I trample trample trample till the cows come home but they just getting back on the horses no matter hopw many time....very frustrating.

    Anyone else experience this? the only thing I can think of is that my team had been dismounted except for the leader.
    Fight them away from where their fresh mounts are. If they get knocked off close to a mount you wont be able to trample them before they get on it. The good thing though is when they get a new mount they have about 20% life and it only takes a few seconds to get them knocked off again.
    Prot Paladin, tank/resto Druid, 2xResto Shaman, 3xElemental Shaman, Balance Druid, Shadow Priest, Arcane Mage PVE
    10x shamans PVP

  7. #17

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    I use the method of stacking my four slaves just to the right of the doors where the challengers enter. I'm horde so its a spot with one alliance horse and 2 horde wolves. On normal I don't have any problems now keeping the dismounted mobs trampled. On heroic, its a bit tougher. That said, once they've grabbed the one alliance horse if I miss a trampling, I switch to them, down them again, and now they have a long walk to the next set of horses.

    I did this last night on normal and heroic and nothing was bugged.
    80 Blood Elf Paladin, 80 Blood Elf Priest,80 Troll Mage, 80 Undead Warlock, 80 Tauren Druid, 80 Undead Rogue
    80 x4 Shaman (Orc x3, Troll)

    Madoran - Horde - PvE

  8. #18

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    I have done this fight several times on normal and I stage my guys next to the instance exit. Once I knock them all off the horse and get dismounted I run out of the instance. Then I enter with my weapons equiped and have time to setup the fight.
    “Is God willing to prevent evil, but not able? Then he is not omnipotent.
    Is he able, but not willing? Then he is malevolent.
    Is he both able and willing? Then whence cometh evil?
    Is he neither able nor willing? Then why call him God?”
    Epicurus

  9. #19

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    Pinot,

    I wanted to do that too, but they set up over by the entrance. Can you literally set up right by the zone in and not aggro them all? I'm horde if that matters, but if you are facing the big double doors where the challengers enter, the instance entrance is to your right (left of the double doors). Its that side where the 3 groups of 4 horsey guys set up so I've always set up on the other side.

    Might explain why I ALWAYS at least lose my priest trying to zone out after getting dismounted.
    80 Blood Elf Paladin, 80 Blood Elf Priest,80 Troll Mage, 80 Undead Warlock, 80 Tauren Druid, 80 Undead Rogue
    80 x4 Shaman (Orc x3, Troll)

    Madoran - Horde - PvE

  10. #20

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    Quote Originally Posted by Smoooth View Post
    Fight them away from where their fresh mounts are. If they get knocked off close to a mount you wont be able to trample them before they get on it. The good thing though is when they get a new mount they have about 20% life and it only takes a few seconds to get them knocked off again.
    Yeah I did and it was crazy - they remounted over and over lol. 4th attempt I moved the team over to directly opposite the big wooden door where there was a big gap in the horses and had no issues at all, it was wierd as it looks like I accidentally found a clipping fault as I was able put my shammies half way into the wall! made it really easy. Did the champions and then the palladin and got the tanking pants and boots, this was the gear I was after on normal so I'll move onto heroic now. Thx for the tips

    Also slightly modified the macro posted here or in the heroic thread to include a focus and assist focus:
    Code:
    /focus aztrid
    /assist focus
    /click [target=vehicle,exists] VehicleMenuBarActionButton1
    /click [target=vehicle,exists] VehicleMenuBarActionButton2
    made it really easy as the team lost focus on the main here and there when remounting

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