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Originally Posted by
Rocky Rhode
Paletress is all about getting the HoT/renew off the summoned mob; 22k over 3-seconds if I recall. Any team should have at a minimum of one char that can dispel/tranq, ect…
I run a hunter in the team and simply put Tranquil Shot in the rotation. The fear bomb is not a big deal with the “interact with target” and “click to run” enabled. I have my Shaman running a chain heal rotation; the memory does not melee very hard; Spriest drops shadow protection on the group. Directly following the fear, I gather up the team using the interact with target key, then simply move the memory back out of melee range of the group.
Dur - am I stupid. I haven't purged her HoT, no wonder this fight takes so damn long!
I have normal on farm and after a grueling fight killed the champs + Eadic (too easy) on heroic. Didn't try BK, I barely kill him on normal. I am gonna try having my toons move when the ghouls explode, but I've been lucky in the past and got to phase 3 with full life on everyone for him just to nearly wipe me.
What is everyone at stats wise? Check my armory, should I be able to do heroic?
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