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  1. #11
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    Also, as a tank you only need to hit Divine Plea once for a fight. Even if you are pulling 10-15 mobs that are bashing on you constantly... and DPS is taking 6 months to drop them all... you will NEVER need to hit Divine Plea more than once thanks to 2/2 Guarded by the Light:
    Reduces spell damage taken by 6% and gives a 100% chance to refresh the duration of your Divine Plea when you hit an enemy. In addition, your Divine Plea spell is 100% less likely to be dispelled.
    My tanking setup is:
    Pulling Macro
    /castsequence Divine Plea, Avenger's Shield
    And then the macro that Fur posted. If you REALLY wanted to, you could make the rotation 12 spells long, which is the exact point at which your cycle repeats... but there is no need.

    NOTE: (this is IMPORTANT)
    You do NOT want /click Divine Plea in your spammable macro, because you don't want to re-start the cooldown right as the last trash-mob dies. Now, you have to /sit and wait for 60 seconds for DP to come off cooldown. Once it's up... it's up. I can tank a 5 minute boss-fight with 1/2 Spiritual Attunment (without the Glyph) and finish the fight with >90% mana.

    If you are having mana problems you are doing something wrong.

  2. #12

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    What changes are you seeing, Fur? The tooltip still says the above and the patchnotes at http://www.worldofwarcraft.com/patchnotes/ says :

    Guarded by the Light: This talent will no longer cause Divine Plea's duration to be refreshed by using Judgement of Wisdom, Judgement of Justice, or Judgement of Light.
    That seems that it will still refresh, just not off judgements? I thought there was a major nerf to it posted somewhere, but it's not listed in the notes, unless it's hidden elsewhere.
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  3. #13
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    Yeah... the only "nerf" is that judgement's won't proc it... if they nerfed it too badly, Protadins would be as uesless as having a Retadin in BG. As of two nights ago, hitting Divine Plea + Avenger's Shield to pull the Black Knight in H ToCh had me finishing the fight with 96% mana.

    Divine plea NEVER fell off because when the BK goes through is phases, his "respawn" is fast enough that you don't lose the refresh. The only time that I had an issue was the FIRST time that I tanked that fight, and that was because I DPed right as he landed... not realizing that he has a 25 second monologue before you can engage him.

    I will try it again next time I am up near there... but I am 99% sure that I didn't refresh DP at all during that fight.

    Just so I know... what exactly is the nerf that you were refering to? I know that Blizz said they were going to lower mana-regen as a whole, to make people pay more attention... but I don't remember anything specific to DP except for it's current change.

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