Oops...

If I ran multiple locks, they would probably go Demo for the pets... I don't know why, but running a 5-man with 8+ players under my control just seems like it would be fun. I may be wrong, and it may make things harder... and that is the purpose of this thread. I want to figure these things out NOW before I get too far into a team that I am going to hate later.

As for ports... when I run with my (rl) friends... we have a mage in the group. It's just nice to be able to get to any major city without dealing with the go-betweens. It saves time to go straight from final heroic boss to UC (AH), to Dal. Not needed... but it's convenient, and having a pure DPS class would be ideal (I guess) for my group make-up.

To clarrify:
I am not "married" to any of these toons, with the exception of my Pally. I am dual-speced for Prot/Ret (prot is main)... I have a level 45 shaman, and a 45 lock using RAF. Once I get them to 60, I am going to start two new classes. These two will either be transfered to new accounts, or reserved for a second team (haven't decided).

Basically, I don't want to gimp myself for 5-man heroics from the start. I am glad I asked, because I found out (from Zal) that managing the DK rotation is NOT ideal for DPS via a one/two-button-macro. Now I am back to square one... what should my team-makeup be? If I am not running a pure melee group, is a Shaman still my best choice for healing?..... grrrr..... ROFL

Here is a noob question:
If I was going to run 4x ____ for the rest of my team (with pally tanking)... what would you fill in the blank with? I know that shaman are VERY popular in the MB community... and so are hunters (from what I have seen of videos.

If/when you fill in the blank, please say WHY you would run with 4x ____.