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  1. #1

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    Fur, problem with the reset=1 is real for you and me: we're self stated button mashers.

    In a fight I've NEVER gone more than a 10th of a second without smashing my dps button.

    For those looking at sequence vs /click, make sure you consider if you are a button masher. Click, as I've experience, requires a predictable, consistent button press-rate. Mine goes up in big fight and lags in trash pulls. So, I've never adopted /click.
    80 Blood Elf Paladin, 80 Blood Elf Priest,80 Troll Mage, 80 Undead Warlock, 80 Tauren Druid, 80 Undead Rogue
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  2. #2

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    Quote Originally Posted by Fursphere View Post
    My co-worker and I were joking (he's a five boxer too) about getting a metronome to train ourselves to not spam so hard - because in reality you don't need to spam it like crazy, because almost everything has a 1+ second cast timer. lol
    I guess it depends on how many toons are receiving that key broadcast. Once one gets a little out of synch it needs the button mashing, otherwise it's sitting idle.

    For solo playing button mashing is probably overkill. For multiboxing, it's required.
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  3. #3
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by Owltoid View Post
    I guess it depends on how many toons are receiving that key broadcast. Once one gets a little out of synch it needs the button mashing, otherwise it's sitting idle.

    For solo playing button mashing is probably overkill. For multiboxing, it's required.
    This. And the longer the castsequence or the more toons with random procs that affect cast times (like druids, paladins, shammies, etc.), the more chaotic your fight becomes. With short cooldowns on abilities and normal mobs, it isn't an issue. It's instance fights/bosses that are the problem.
    Now playing: WoW (Garona)

  4. #4

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    Quote Originally Posted by Greythan View Post
    Fur, problem with the reset=1 is real for you and me: we're self stated button mashers.

    In a fight I've NEVER gone more than a 10th of a second without smashing my dps button.

    For those looking at sequence vs /click, make sure you consider if you are a button masher. Click, as I've experience, requires a predictable, consistent button press-rate. Mine goes up in big fight and lags in trash pulls. So, I've never adopted /click.
    If it works I'll be happy. I can still mash the button 10 times a second but at least it will work once a second instead of...say once.
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    Legion of Boom
    Kil'Jaeden



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