Close
Page 1 of 2 1 2 LastLast
Showing results 1 to 10 of 11

Thread: Cast random?

  1. #1

    Default Cast random?

    did they remove /castrandom? it does not work for me

    Its bugged or somthing. It gets stuck on spells that are on a cooldown
    Last edited by Lyonheart : 08-04-2009 at 09:42 PM
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  2. #2

    Default

    Well its nerfed. These kind of random changes just piss me off! how was /castrandom hurting anyone? I FINALLY get a macro to do DPS I'm happy with while boxing and it gets nerfed GRR!! /castsequence i lose 400-800 dps
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  3. #3

    Default

    The current behavior for /castrandom is

    1. it picks a random spell from the list
    2a. if the spell successfully casts, it picks a new spell from the list
    2b. if the spell fails for any reason, it will continue to try that spell until it is cast

    So let's say you add Hammer of Wrath on your list and attack a practice dummy. If it happens to pick Hammer of Wrath, it will keep on trying and failing to cast Hammer of Wrath.

    Not happy about this change at all.
    Last edited by mmcookies : 08-04-2009 at 10:53 PM
    Someguy: "You must really like playing with yourself"
    Me: "OH HELLS YEAH!"

  4. #4

    Default

    Time to bind my G15 keys and mash six of them at once, lol...
    Someguy: "You must really like playing with yourself"
    Me: "OH HELLS YEAH!"

  5. #5

    Default

    wow...... horrible change. makes castrandom like a stupid version of castsequence and anyone who was using it properly to begin with will easily compensate with logitech keyboard macros or other methods.
    1 DK + 4 Ret Pallies
    2500+ Season 7 solo 5's team on Shadowburn
    18 Shieldpocs + 6 Basi + 2 T3 Boosters in Eve Rig Pics & Info

  6. #6

    Default

    I think Blizzard wants us to literally faceroll all the separate spell buttons.

    Maybe we'll get a couple of injury lawsuits out of it.
    Someguy: "You must really like playing with yourself"
    Me: "OH HELLS YEAH!"

  7. #7

    Default

    Ugh, this is most unpleasant. Here's hoping they change it back.
    Blog : Herding Khats
    Team : Kina - Çroaker - Messkit - Lìfetaker - Wìdowmaker
    Newbie Guides : Multiboxing Vol. 1 - Multiboxing Vol. 2 - HotKeyNet - Jamba
    The Almighty Lax made a liar out of me, apparently I DO get prizes for it.
    *Commences Wielding the Banhammer like there's piñatas up in here and I'm Lady Thor*

    _ Forum search letting you down? Use the custom Google search _

  8. #8

    Default

    I can understand why they've done this, it's because there are so many 'no-brain DPS mash' and 'I-win'macros out there that use /castrandom. It's the 'no-brain'/'I-Win' bit that annoys them, they want skilled players to have an advantage over those who just want to press one button again and again.

    It sucks if you're a multiboxer though, even more so if you want a mixed team.

  9. #9
    Member
    Join Date
    Dec 2007
    Location
    Southend, Essex, UK
    Posts
    204

    Default

    Well cast sequence has never been much different to cast random for me for dps. But I feel for the guys with high ms in game. They are the ones who will be most affected by this change.

  10. #10
    Member Ughmahedhurtz's Avatar
    Join Date
    Jul 2007
    Location
    North of The Wall, South of The Line
    Posts
    7169

    Default

    Shit. What a moronic change.
    Now playing: WoW (Garona)

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •