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  1. #1

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    Quote Originally Posted by Simulacra View Post
    Thanks, is there a reason it has to be 2 macros? Is it because it would get stuck due to gcd?
    My equip weapon macro is simply:
    /equip Titansteel Guardian
    on my shammies and the same sort of thing for the pally. I bound the equip to the same button I use for Avengers Shield
    I use this macro before they mount up:
    /equip argent lance
    Old post, but I just wanted to drop in the macro I'm using. What I did was go into the Equipment Manager and make a set for my main weapon {axe}, then one for the lance. {Character Panel > Equpment Manager is a little icon in the top right corner > Save > Chose Icon and Name > Equip the Lance > Save Choose Icon and Name }

    Make a new macro :

    #show 16
    /equipset [mod:alt] lance; axe

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  2. #2

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    I have one "multiusage macro" button on each toons and a lot of buttons not bind on my main.
    Each button use librpc :
    http://www.dual-boxing.com/showthrea...ghlight=Librpc
    And when i click on a button on my main, that edit the "multiusage macro" button on each toon for the action i want. (Like, equip lance)

    Really helping when you don't want to bind something you don't use in combat.

  3. #3

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    I run a mixed group (pally/priest/boomkin/shaman/mage) and after banging my head against normal mode a lot I switched out the boomkin for a 2nd shaman and TOC got a lot easier. I added Grounding Totem to the end of my shaman DPS macro so its pretty much always being put down and I worked a lot on my Paletress fight on Normal. Finally tried Heroic over the weekend and actually did it on the first try, though my Pally was the only man standing on BK phase 3.

    There's a few key points you need to master to make this instance doable:

    1) Learn the jousting approach. You should get to the point on normal where this is easy, then the heroic guys just have more hitpoints.
    2) If you roll the rogue then make sure you drop your Cleansing Totem(s) and move out of the poison cloud. If you roll the shaman try to interrupt his heals as much as possible. Using Grounding Totems really helps during this phase if you roll the mage
    3) Get good with the cleanse on Eadric. Also either turn your guys or master the "interact with target" technique. The key on heroic is to get your DPS back on track as quickly as possible
    4) On Paletress again make sure that you have your post-fear scramble technique solid. Don't bother going to heroic until you can reorient your team quickly after the fear. Once this is second-nature, heroic gets a heck of a lot easier. If you have a Shaman you MUST purge the Renew off the summoned mob. Make sure you are putting down Grounding Totems. If you do all these things then this fight will seem a lot less like a crisis and more like a tank n spank. Once I was putting down 2 totems reliably and re-orienting my guys reliably, this fight became substantially easier.
    5) BK phase 1 is a gimme. No tricks here. Just make sure you have a Cleanse totem down
    6) BK phase 2, try to DPS down the adds but you're going to take a ton of damage on your tank so this is a healing intensive fight. As soon as the BK is dead auto-follow your guys to get them away from the remaining ghouls and then you'll be standing on top of each other (preferable) for Phase 3. Make sure your reset your totem farm because the ghouls kill them.
    7) BK phase 3. AOE heal while DPSing as much as possible. I usually pop Divine Sacrifice on my Pally just to help smooth out the damage. If you lose a guy or two don't panic, just keep at it.
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  4. #4
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    Quote Originally Posted by Havelcek View Post
    ...
    5) BK phase 1 is a gimme. No tricks here. Just make sure you have a Cleanse totem down
    6) BK phase 2, try to DPS down the adds but you're going to take a ton of damage on your tank so this is a healing intensive fight. As soon as the BK is dead auto-follow your guys to get them away from the remaining ghouls and then you'll be standing on top of each other (preferable) for Phase 3. Make sure your reset your totem farm because the ghouls kill them.
    7) BK phase 3. AOE heal while DPSing as much as possible. I usually pop Divine Sacrifice on my Pally just to help smooth out the damage. If you lose a guy or two don't panic, just keep at it.
    Just to add something here:
    I setup the totem farm 10-15 meters from my group to the left or right so I won't have to worry anymore about it;

    In heroic as soon as Ph2 starts (when he STARTS summoning army) I drop 4 Fire Elements and they immediately aggro the ghouls and they also do awesome damage. Ghouls are packed that way and I consecrate and Holy Wrath them. I kill all ghouls first then move to BK. I run 4 elemental shaman so I just heal over desecration. Thunderstorm is great for ghouls that eventually aggro (there's massive chain healing going on);
    Near the end of this phase I BL so I still have enough to go to Phase 3.

    I stack group in Phase 3, pop the party damage absorption of the paladin, blow mitigation abilities and just dps, dps, chain heal, dps, dps, chain heal. I seldom wipe though I accept losing 1 to 3 shaman here ^^.

    Hope it helped.

  5. #5

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    On Eadric, it's not necessary to eat his blinding attack. Just turn the party around in place. He doesn't hit hard enough to really inconvenience the tank while she's facing the wrong direction. With warlocks you can use the turning-around time to refresh your DoTs.

    I have to chime in that killing the ghouls on BK phase 2 is definitely the way to go. I cleared this phase once or twice by just taunting like a maniac, but oh god, it's so much easier to AOE the buggers down. I find that if I keep spamming Curse of Corruption until all ghouls are dead, they don't last long enough to get through a corpse explosion. Well, I still don't have the achievement so I must be getting hit somewhere, but I don't notice the damage so it must be just one or two ghouls that manage to explode.
    MY MINIONS on Lightbringer US: Osaar (80 BE Paladin) - Esaar, Isaar, and Usaar (80 BE Warlocks) - Harmsworth (80 UD Priest)

  6. #6

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    Eadric is so easy. I just use the arrow keys to turn my guys when he cast the blind. After its cast I arrow turn them back towards the boss. This guy is so easy compared to the whore. On the whore make sure anyone who can interrupt spells is casting it on her. That helps the fight a ton.
    “Is God willing to prevent evil, but not able? Then he is not omnipotent.
    Is he able, but not willing? Then he is malevolent.
    Is he both able and willing? Then whence cometh evil?
    Is he neither able nor willing? Then why call him God?”
    Epicurus

  7. #7

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    Quote Originally Posted by Malekyth View Post
    On Eadric, it's not necessary to eat his blinding attack. Just turn the party around in place. He doesn't hit hard enough to really inconvenience the tank while she's facing the wrong direction. With warlocks you can use the turning-around time to refresh your DoTs.

    I have to chime in that killing the ghouls on BK phase 2 is definitely the way to go. I cleared this phase once or twice by just taunting like a maniac, but oh god, it's so much easier to AOE the buggers down. I find that if I keep spamming Curse of Corruption until all ghouls are dead, they don't last long enough to get through a corpse explosion. Well, I still don't have the achievement so I must be getting hit somewhere, but I don't notice the damage so it must be just one or two ghouls that manage to explode.
    I let my team get blinded by Eadric because its practice for re-orienting the team after Pale's fear bomb. Just my opinion of course.
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