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  1. #1

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    Resilience now reduces all damage from players instead of just crits and DoTs.

    8% crit is 12% damage increase over time (0.08*1.5) crits do 150% the normal damage.

    You should take the moonkin gear especially now with the resilience change.
    Prot Paladin, tank/resto Druid, 2xResto Shaman, 3xElemental Shaman, Balance Druid, Shadow Priest, Arcane Mage PVE
    10x shamans PVP

  2. #2

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    Quote Originally Posted by Smoooth View Post
    Resilience now reduces all damage from players instead of just crits and DoTs.

    8% crit is 12% damage increase over time (0.08*1.5) crits do 150% the normal damage.

    You should take the moonkin gear especially now with the resilience change.
    1% crit is like doing 1% extra damage (assuming crit bonus is 200% of regular damage). In other words, if I have a 10% crit versus someone with 0% crit, all else equal and assuming crits do 200% regular damage, then I will do 10% more damage. A similar situation is someone with 10% more spell damage will do 10% more damage.

    You're correct with the new resil changes. In the situation of 12% effective crit versus 4% effective crit, which is an 8% difference, no longer shrinks to 5% (originally was 8%*70%=5%).

    I'm still trying to wrap my mind around all of this. I'm guessing moonkin gear is better for moonkins (not a big surprise, eh?) but now wondering how much bigger. If moonkins are nearly as effective in PvP using the resto set, then I would personally choose the resto set because resto druids suck in moonkin gear (for dual spec).
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  3. #3
    Super Moderator Stealthy's Avatar
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    Quote Originally Posted by Owltoid View Post
    1% crit is like doing 1% extra damage (assuming crit bonus is 200% of regular damage). In other words, if I have a 10% crit versus someone with 0% crit, all else equal and assuming crits do 200% regular damage, then I will do 10% more damage. A similar situation is someone with 10% more spell damage will do 10% more damage.

    You're correct with the new resil changes. In the situation of 12% effective crit versus 4% effective crit, which is an 8% difference, no longer shrinks to 5% (originally was 8%*70%=5%).

    I'm still trying to wrap my mind around all of this. I'm guessing moonkin gear is better for moonkins (not a big surprise, eh?) but now wondering how much bigger. If moonkins are nearly as effective in PvP using the resto set, then I would personally choose the resto set because resto druids suck in moonkin gear (for dual spec).
    You want crit for proc'ing these two talents:

    1. Nature's Grace
    2. Moonkin Form (mana regen)

    Cheers,
    S.
    The Zerg (Magtheridon - US)

    Fact of Life: After Monday and Tuesday even the calendar says W T F.

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