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I thought I had this figured out somewhere, but now I can't find it. Probably time to brush up on my Google skills. But here they are again - I think this is the complete list of buffs that us caster types care about. The seperate groups of items should stack, but the individual items within each group do not.
280 Spell Power -> Elemental Shaman -> Totem of Wrath (Fire)
10% of Casters Spell Power -> Demo Warlock -> Demonic Pact
144 Spell Power -> All Shaman -> Flametonge Totem (Fire)
13% Spell Damage -> Affliction Warlock -> Curse of Elements
13% Spell Damage -> Balance Druid -> Earth and Moon
13% Spell Damage -> Unholy DK -> Ebon Plaguebringer
5% Haste -> All Shaman -> Wrath of Air Totem (Air)
3% Spell Haste -> Balance Druid -> Improved Moonkin Form
3% Haste -> Ret Paly -> Swift Retribution
5% Chance to be Crit (debuff on boss) -> Frost Mage -> Winters Chill
5% Chance to be Crit (debuff on boss) -> Fire Mage -> Improved Scorch
5% Chance to be Crit (debuff on boss) -> Destro Warlock -> Improved Shadow Bolt
5% Crit -> Elemental Shaman -> Elemental Oath
5% Crit -> Balance Druid -> Moonkin Aura
3% Hit -> Shadow Priest -> Misery
3% Hit -> Balance Druid -> Imp Faerie Fire
3% Damage -> Beast Mastery Hunter -> Ferocious Inspiration
3% Damage -> Ret Paly -> Sanctified Retribution
10% to all Stats -> All Paly -> Blessing of Kings
750 Armor, +37 all Stats +54 Resists -> All Druid -> Mark of the Wild
80 Spirit -> All Priest -> Divine Spirit
64 Spirit -> Warlock with Fel hunter -> Fel Intelligence
60 Intelligence -> All Mage -> Arcane Intellect
48 Intelligence -> Warlock with Fel hunter -> Fel Intelligence
91 MP5 -> All Paly -> Blessing of Wisdom
91 MP5 -> All Shaman -> Mana Spring Totem (Water)
109 MP5 -> Resto Shaman ->Improved Mana Spring Totel (Water)
30% Haste for 40 Seconds -> All Shaman -> Bloodlust
So, you can get the bulk of the buffs with 1 Elemental Shaman and 1 Balance Druid. For the most part Mages/Priests/Warlocks have redundant buffs - pick 2 and you cover most of it. Adding at least 1 Paly is recommended - Ret if you can get it.
Blessing of Kings, Mark of the Wild, Divine Spirit, Arcane Intellect and Blessing of Wisdom can all be cast outside the party/raid if needed.
So if I went with an all shaman team, I'd lose the spirit buff from the priest, the int buff from the mage, 13% spell damage from the druid (although it may be worth swapping the Paly for a DK at the high end), 3% hit, and Blessing of the wild. I think that confirms it for me. Time to multi-box an Elemental Shaman, Balance Druid, Frost Mage, Priest and a Paly. I've never done a disc priest, but I'll give it a shot. Hopefully getting fully optimal buffs in a 5-man party will make up for the sub-optimal casting rotations.
I'll probably also do a 5x Shaman team for PvP later, but I think I'll be focused on PvE for a while. Now just to wait for my 2nd PC to arrive.
(When I started looking at upgrading my current rig to quad core, new video card and more RAM, I found quite a few complete systems on EBay for cheaper than I was going to spend just to upgrade. Two PC's (even if one is a little old) are probably better and cheaper than 1 maxed out system anyway.)
Last edited by jak3676 : 08-04-2009 at 01:13 PM
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