I back the Pally/Shammy setup. It's got a balanced selection of everything. All the characters can heal, all the characters can do damage, and the shaman can tank long enough for you to get unruly mobs under control. I think the biggest benefit to the Pally as a starter tank is the set it and forget ease of consecration.

If you are just against the Pally/Shaman recipe, then I'd suggest trying 5 druids specced mostly balance. You don't have the defense of the totem stacks for dealing with fears and the like, but they are very easy to set up and being able to have your entire group go stealth or shift to bear form for a swipe fest can be a life saver.

You might want to think about what it is that made you quit previously. Maybe it wasn't that the group was too hard, but that you didn't like the style of play. No matter how easy a group is to set up, if you don't like the caster aspect of a shaman group you won't stick with it. If you love writing macros, you may have more fun with a mixed group. Figure out what part you dislike and what part you enjoy and base the group off of that. You will get better if you keep playing, but if you stop playing it won't matter how easy the comp is.

- Souca -