Unless I'm mistaken on the complexity of Glider, wasn't the BG botting problem more an issue of mouse clickers that just repeatedly clicked the 6 or so spot to hit the battle master, queue up, enter, repeat? With a potential variance for following a random player or something.
But botting in WoW is a no-no anyway you look at it. I wouldn't see it as too much of an issue if someone actually developed a game around the concept of writing AI and letting your character play themselves all day.
But then, that is the sort of thing that strikes me as being fun as hell: wiritng behavior, analyzing performance, and adjusting behavior based on that.
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